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Veteran ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

THE Havoc40 Vet Build 2026

Ability Voice of Command
Blitz Krak Grenade
Aura Survivalist
Keystone Focus Target

Verdict

Identity

Role
General offense · Utility · Melee offense
Melee 16 · Ranged 15 · concentration 0.05

Strengths

2 pillars
Blessing Synergy ▰▰▰▰▰
Connected blessings: Power Cycler, Rising Heat, Gets Hot!, Slaughterer
Talent Coherence ▰▰▰▰▱
1 measurable talent(s) participate in no synergy edges (-0.5 each)

Risks

2 flags
  • Difficulty Scaling 1/5 — High-priority: 0/3 at damnation, 0/3 at auric
  • Effect-modeled coverage 75%

Scorecard — eight dimensions

Loadout

Slots
Ability Voice of Command
Blitz Krak Grenade
Aura Survivalist
Keystone Focus Target
Curio Perks 12 perks · 4/5
+13-17% Toughness+1-4% Combat Ability Regeneration+2-5% Toughness+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+2-5% Toughness+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+2-5% Toughness+4-10% Revive Speed (Ally)
Talents 26 picks · see lattice below
Demolition TeamExploit WeaknessOut for BloodSkirmisherDesperadoGrenadierReciprocityAgile EngagementTrench Fighter DrillCatch a BreathGrenade TinkererDemolition StockpileField ImprovisationSuperiority ComplexTactical AwarenessDuty and HonourClose Order DrillBring It DownIron WillToughness Boost 22Toughness Boost 24Stamina Boost 3Redirect FireFocussed FireOne MotionMelee Damage Boost 9
Melee
Achlys Mk VI Power Sword
Perks
5/5

Perks

Damage (Carapace) 25% T4
Damage (Unyielding) 25% T4

Blessings

Power Cycler
Slaughterer
Ranged
M35 Magnacore Mk II Plasma Gun
Perks
5/5

Perks

Damage (Flak Armoured) 25% T4
Damage (Unyielding) 25% T4

Blessings

Rising Heat
Gets Hot!

Talent lattice

Talent lattice veteran · … nodes
selected available

Loading lattice…

Synergies

Trigger Target
Survivalist → Demolition Team Both activate on on_minion_death
Stat Alignment
Survivalist → Agile Engagement Both selections contribute dynamic effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → One Motion Selections contribute different-category effects to the utility family Utility
Stat Alignment
Survivalist → Power Cycler Selections contribute different-category effects to the utility family Utility
Stat Alignment
Survivalist → Rising Heat Selections contribute different-category effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → Gets Hot! Selections contribute different-category effects to the ranged_offense family Ranged offense
Show 91 more synergy edges
Stat Alignment
Survivalist → +1-4% Combat Ability Regeneration Selections contribute different-category effects to the utility family
Stat Alignment
Survivalist → +4-10% Revive Speed (Ally) Selections contribute different-category effects to the utility family
Stat Alignment
Demolition Team → Grenadier Selections contribute different-category effects to the grenade family
Stat Alignment
Demolition Team → Grenade Tinkerer Selections contribute different-category effects to the grenade family
Stat Alignment
Demolition Team → Demolition Stockpile Both selections contribute dynamic effects to the grenade family
Stat Alignment
Exploit Weakness → Skirmisher Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Reciprocity Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Superiority Complex Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Bring It Down Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Slaughterer Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Rising Heat Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Skirmisher → Reciprocity Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Desperado → Reciprocity Both selections contribute persistent effects to the crit family
Stat Alignment
Desperado → Agile Engagement Selections contribute different-category effects to the melee_offense family
Stat Alignment
Desperado → Trench Fighter Drill Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Power Cycler Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment
Grenadier → Grenade Tinkerer Both selections contribute persistent effects to the grenade family
Stat Alignment
Grenadier → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment
Reciprocity → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment
Reciprocity → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Agile Engagement → Trench Fighter Drill Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Melee Damage Boost 9 Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Power Cycler Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Rising Heat Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Agile Engagement → Gets Hot! Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Trench Fighter Drill → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Trench Fighter Drill → Power Cycler Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Grenade Tinkerer → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment
Superiority Complex → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Close Order Drill → Iron Will Selections contribute different-category effects to the toughness family
Stat Alignment
Close Order Drill → Toughness Boost Selections contribute different-category effects to the toughness family
Stat Alignment
Close Order Drill → Gadget Toughness Increase Selections contribute different-category effects to the toughness family
Stat Alignment
Bring It Down → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Iron Will → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Iron Will → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
One Motion → Power Cycler Both selections contribute persistent effects to the utility family
Stat Alignment
One Motion → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
One Motion → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Melee Damage Boost 9 → Power Cycler Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Power Cycler → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Power Cycler → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Slaughterer → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Rising Heat → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Rising Heat → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Rising Heat → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
+1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Analytical coverage audit
Effect-Modeled 75%
Source-Linked 88%
Entities Analyzed 52
Build Identity General offense, Utility, Melee offense
Coverage Gaps None
Slot Balance M16 · R15

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Achlys Mk VI Power Sword
Melee weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack 132791031111103419859991061184135422316143233548212422452415565
Light Attack 221415311115341526551551143132822216142110284211212231214234
Heavy Attack31547011117041626667721157133722216142110376212322331315544
Push Followup21415311115341526551551143132822216142110284211212231214234
M35 Magnacore Mk II Plasma Gun
Ranged weapon
2 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip312842211142413953542123313562221534214564221211231218467
Shoot Charged312842211142413953542123313562221534214564221211231218467
class:veteran grade:B · 28/40 entities:52 coverage:75% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis