V
Veteran ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

Vet Meta Havoc-40

Ability Voice of Command
Blitz Krak Grenade
Aura Survivalist
Keystone Weapons Specialist

Verdict

Identity

Role
General offense · Ranged offense · Melee offense
Melee 16 · Ranged 17 · concentration 0.04

Strengths

2 pillars
Blessing Synergy ▰▰▰▰▰
Connected blessings: Rising Heat, Gets Hot!, Uncanny Strike, Thrust
Talent Coherence ▰▰▰▰▱
9 talent(s) without calc data excluded from isolation penalty

Risks

2 flags
  • Difficulty Scaling 1/5 — High-priority: 0/3 at damnation, 0/3 at auric
  • Effect-modeled coverage 76%

Scorecard — eight dimensions

Loadout

Slots
Ability Voice of Command
Blitz Krak Grenade
Aura Survivalist
Keystone Weapons Specialist
Curio Perks 12 perks · 4/5
+13-17% Toughness+1-4% Combat Ability Regeneration+6-12% Stamina Regeneration+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+6-12% Stamina Regeneration+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+6-12% Stamina Regeneration+4-10% Revive Speed (Ally)
Talents 26 picks · see lattice below
Demolition TeamExploit WeaknessOut for BloodSkirmisherDesperadoReciprocityAgile EngagementTrench Fighter DrillCatch a BreathGrenade TinkererDemolition StockpileField ImprovisationSuperiority ComplexTactical AwarenessConfirmed KillDuty and HonourClose Order DrillPrecision StrikesFully LoadedIron WillToughness Boost 22Stamina Boost 3On Your ToesOne MotionMelee Damage Boost 9Ranged Damage Boost 2
Melee
Maccabian Mk IV Duelling Sword
Perks
5/5

Perks

Damage (Carapace) 25% T4
Damage (Flak Armoured) 25% T4

Blessings

Thrust
Uncanny Strike
Ranged
M35 Magnacore Mk II Plasma Gun
Perks
5/5

Perks

Damage (Flak Armoured) 25% T4
Damage (Unyielding) 25% T4

Blessings

Rising Heat
Gets Hot!

Talent lattice

Talent lattice veteran · … nodes
selected available

Loading lattice…

Synergies

Trigger Target
Survivalist → Demolition Team Both activate on on_minion_death
Stat Alignment
Survivalist → Agile Engagement Both selections contribute dynamic effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → Fully Loaded Selections contribute different-category effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → One Motion Selections contribute different-category effects to the utility family Utility
Stat Alignment
Survivalist → Ranged Damage Boost 2 Selections contribute different-category effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → Rising Heat Selections contribute different-category effects to the ranged_offense family Ranged offense
Show 95 more synergy edges
Stat Alignment
Survivalist → Gets Hot! Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Survivalist → +1-4% Combat Ability Regeneration Selections contribute different-category effects to the utility family
Stat Alignment
Survivalist → +4-10% Revive Speed (Ally) Selections contribute different-category effects to the utility family
Stat Alignment
Demolition Team → Grenade Tinkerer Selections contribute different-category effects to the grenade family
Stat Alignment
Demolition Team → Demolition Stockpile Both selections contribute dynamic effects to the grenade family
Stat Alignment
Exploit Weakness → Skirmisher Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Reciprocity Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Superiority Complex Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Precision Strikes Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Uncanny Strike Selections contribute different-category effects to the general_offense family
Trigger Target
Exploit Weakness → Uncanny Strike Both activate on on_hit
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Rising Heat Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Skirmisher → Reciprocity Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Desperado → Reciprocity Both selections contribute persistent effects to the crit family
Stat Alignment
Desperado → Agile Engagement Selections contribute different-category effects to the melee_offense family
Stat Alignment
Desperado → Trench Fighter Drill Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment
Reciprocity → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment
Reciprocity → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Agile Engagement → Trench Fighter Drill Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Fully Loaded Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Agile Engagement → Melee Damage Boost 9 Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Ranged Damage Boost 2 Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Agile Engagement → Thrust Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Rising Heat Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Agile Engagement → Gets Hot! Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Trench Fighter Drill → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Trench Fighter Drill → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Grenade Tinkerer → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment
Superiority Complex → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Close Order Drill → Iron Will Selections contribute different-category effects to the toughness family
Stat Alignment
Close Order Drill → Toughness Boost 22 Selections contribute different-category effects to the toughness family
Stat Alignment
Close Order Drill → +13-17% Toughness Selections contribute different-category effects to the toughness family
Stat Alignment
Precision Strikes → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Fully Loaded → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Fully Loaded → Rising Heat Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Fully Loaded → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Iron Will → Toughness Boost 22 Both selections contribute persistent effects to the toughness family
Stat Alignment
Iron Will → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost 22 → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment
Stamina Boost 3 → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family
Stat Alignment
One Motion → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
One Motion → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Melee Damage Boost 9 → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Ranged Damage Boost 2 → Rising Heat Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Ranged Damage Boost 2 → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Rising Heat → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Rising Heat → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Rising Heat → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
+1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Analytical coverage audit
Effect-Modeled 76%
Source-Linked 90%
Entities Analyzed 52
Build Identity General offense, Ranged offense, Melee offense
Coverage Gaps None
Slot Balance M16 · R17

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Maccabian Mk IV Duelling Sword
Melee weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack3169901111905181268793117313372222615215376212322331318144
Heavy Attack2168891111896171158692117224343222726214345311322331218140
Weapon Special2159771111776171057479116224333222726214335311322331218139
Push Followup3169901111905181268793117313372222615215376212322331318144
M35 Magnacore Mk II Plasma Gun
Ranged weapon
2 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip31426431116461510553641351235622226362145642212122312112467
Shoot Charged31426431116461510553641351235622226362145642212122312112467
class:veteran grade:B · 27/40 entities:52 coverage:76% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis