Stat Alignment Survivalist → Gets Hot! Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → +1-4% Combat Ability Regeneration Selections contribute different-category effects to the utility family
Stat Alignment Survivalist → +4-10% Revive Speed (Ally) Selections contribute different-category effects to the utility family
Stat Alignment Demolition Team → Grenade Tinkerer Selections contribute different-category effects to the grenade family
Stat Alignment Demolition Team → Demolition Stockpile Both selections contribute dynamic effects to the grenade family
Stat Alignment Exploit Weakness → Skirmisher Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Reciprocity Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Superiority Complex Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Precision Strikes Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Uncanny Strike Selections contribute different-category effects to the general_offense family
Trigger Target Exploit Weakness → Uncanny Strike Both activate on on_hit
Stat Alignment Exploit Weakness → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Rising Heat Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Skirmisher → Reciprocity Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Desperado → Reciprocity Both selections contribute persistent effects to the crit family
Stat Alignment Desperado → Agile Engagement Selections contribute different-category effects to the melee_offense family
Stat Alignment Desperado → Trench Fighter Drill Both selections contribute persistent effects to the melee_offense family
Stat Alignment Desperado → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment Desperado → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment Desperado → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment Reciprocity → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment Reciprocity → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Agile Engagement → Trench Fighter Drill Selections contribute different-category effects to the melee_offense family
Stat Alignment Agile Engagement → Fully Loaded Selections contribute different-category effects to the ranged_offense family
Stat Alignment Agile Engagement → Melee Damage Boost 9 Selections contribute different-category effects to the melee_offense family
Stat Alignment Agile Engagement → Ranged Damage Boost 2 Selections contribute different-category effects to the ranged_offense family
Stat Alignment Agile Engagement → Thrust Selections contribute different-category effects to the melee_offense family
Stat Alignment Agile Engagement → Rising Heat Selections contribute different-category effects to the ranged_offense family
Stat Alignment Agile Engagement → Gets Hot! Selections contribute different-category effects to the ranged_offense family
Stat Alignment Trench Fighter Drill → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment Trench Fighter Drill → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment Grenade Tinkerer → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment Superiority Complex → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Close Order Drill → Iron Will Selections contribute different-category effects to the toughness family
Stat Alignment Close Order Drill → Toughness Boost 22 Selections contribute different-category effects to the toughness family
Stat Alignment Close Order Drill → +13-17% Toughness Selections contribute different-category effects to the toughness family
Stat Alignment Precision Strikes → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Fully Loaded → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Fully Loaded → Rising Heat Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Fully Loaded → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Iron Will → Toughness Boost 22 Both selections contribute persistent effects to the toughness family
Stat Alignment Iron Will → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost 22 → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment Stamina Boost 3 → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family
Stat Alignment One Motion → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment One Motion → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment Melee Damage Boost 9 → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment Ranged Damage Boost 2 → Rising Heat Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Ranged Damage Boost 2 → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Uncanny Strike → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Rising Heat → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Rising Heat → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Rising Heat → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment +1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family