Stat Alignment Executioners Stance → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Executioners Stance → Withering Fire 2 Both selections contribute persistent effects to the ranged_offense family
Trigger Target Survivalist → Demolition Team Both activate on on_minion_death
Stat Alignment Survivalist → Opening Salvo Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → Kill Zone Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → Longshot Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → Deadshot Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → Fully Loaded Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → Marksman Selections contribute different-category effects to the utility family
Stat Alignment Survivalist → Ranged Damage Boost 2 Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → Withering Fire 2 Selections contribute different-category effects to the ranged_offense family
Stat Alignment Demolition Team → Grenadier Selections contribute different-category effects to the grenade family
Stat Alignment Demolition Team → Demolition Stockpile Both selections contribute dynamic effects to the grenade family
Stat Alignment Grenadier → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment Opening Salvo → Kill Zone Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Opening Salvo → Longshot Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Opening Salvo → Deadshot Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Opening Salvo → Deadshot Both selections contribute persistent effects to the crit family
Stat Alignment Opening Salvo → Fully Loaded Both selections contribute persistent effects to the ranged_offense family
Trigger Target Fully Loaded → Opening Salvo veteran.talent.veteran_ammo_increase produces resource needed by threshold:ammo condition
Stat Alignment Opening Salvo → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Opening Salvo → Withering Fire 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Opening Salvo → Deadly Accurate Both selections contribute persistent effects to the crit family
Stat Alignment Opening Salvo → Headhunter Both selections contribute persistent effects to the crit family
Stat Alignment Opening Salvo → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment Kill Zone → Longshot Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Kill Zone → Deadshot Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Kill Zone → Fully Loaded Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Kill Zone → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Kill Zone → Withering Fire 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Superiority Complex → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Deadshot Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Marksman Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Wrath Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Close Order Drill → Iron Will Selections contribute different-category effects to the toughness family
Stat Alignment Close Order Drill → Toughness Boost 22 Selections contribute different-category effects to the toughness family
Stat Alignment Close Order Drill → +13-17% Toughness Selections contribute different-category effects to the toughness family
Stat Alignment Longshot → Deadshot Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Longshot → Fully Loaded Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Longshot → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Longshot → Withering Fire 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Precision Strikes → Deadshot Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Marksman Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Wrath Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Fully Loaded Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Deadshot → Marksman Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Deadshot → Withering Fire 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Deadshot → Wrath Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Deadly Accurate Both selections contribute persistent effects to the crit family
Stat Alignment Deadshot → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Headhunter Both selections contribute persistent effects to the crit family
Stat Alignment Deadshot → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadshot → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment Fully Loaded → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Fully Loaded → Withering Fire 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Iron Will → Toughness Boost 22 Both selections contribute persistent effects to the toughness family
Stat Alignment Iron Will → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost 22 → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment Stamina Regeneration Boost → Stamina Boost 3 Both selections contribute persistent effects to the stamina family
Stat Alignment Stamina Regeneration Boost → +1-3 Max Stamina Both selections contribute persistent effects to the stamina family
Stat Alignment Stamina Regeneration Boost → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family
Stat Alignment Marksman → Wrath Both selections contribute persistent effects to the general_offense family
Stat Alignment Marksman → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment Marksman → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Marksman → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Marksman → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Marksman → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Marksman → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Marksman → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Stamina Boost 3 → +1-3 Max Stamina Both selections contribute persistent effects to the stamina family
Stat Alignment Stamina Boost 3 → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family
Stat Alignment Ranged Damage Boost 2 → Withering Fire 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Wrath → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Skullcrusher → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skullcrusher → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skullcrusher → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Skullcrusher → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Skullcrusher → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skullcrusher → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Berserker Damage → Deadly Accurate Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Berserker Damage → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Berserker Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Berserker Damage → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadly Accurate → Headhunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadly Accurate → Headhunter Both selections contribute persistent effects to the crit family
Stat Alignment Deadly Accurate → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadly Accurate → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Deadly Accurate → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment Headhunter → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Headhunter → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment Headhunter → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment Weapon Trait Ranged Common Wield Increased Resistant Damage → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment +1-3 Max Stamina → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family