H
Veteran ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

havoc stealth

Ability Infiltrate
Blitz Krak Grenade
Aura Survivalist
Keystone Weapons Specialist

Verdict

Identity

Role
General offense · Utility · Toughness
Melee 16 · Ranged 16 · concentration 0.06

Strengths

2 pillars
Talent Coherence ▰▰▰▰▰
1 measurable talent(s) participate in no synergy edges (-0.5 each)
Blessing Synergy ▰▰▰▰▰
Connected blessings: Power Cycler, Slaughterer, Full Bore, Man-Stopper

Risks

2 flags
  • Difficulty Scaling 1/5 — High-priority: 0/3 at damnation, 0/3 at auric
  • Effect-modeled coverage 80%

Scorecard — eight dimensions

Loadout

Slots
Ability Infiltrate
Blitz Krak Grenade
Aura Survivalist
Keystone Weapons Specialist
Curio Perks 12 perks · 4/5
+13-17% Toughness+1-4% Combat Ability Regeneration+2-5% Toughness+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+2-5% Toughness+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+2-5% Toughness+4-10% Revive Speed (Ally)
Talents 26 picks · see lattice below
Demolition TeamExploit WeaknessToughness Boost 17SkirmisherDesperadoGrenadierReciprocityAgile EngagementTrench Fighter DrillLow ProfileCatch a BreathGrenade TinkererDemolition StockpileField ImprovisationTactical AwarenessConfirmed KillOverwatchClose Order DrillLongshotIron WillToughness Boost 22Stamina Boost 3On Your ToesAlways PreparedOne MotionMelee Damage Boost 9
Melee
Achlys Mk VI Power Sword
Perks
5/5

Perks

Damage (Carapace) 25% T4
Damage (Flak Armoured) 25% T4

Blessings

Power Cycler
Slaughterer
Ranged
Agripinaa Mk VII Combat Shotgun
Perks
5/5

Perks

Damage (Maniacs) 25% T4
Damage (Specialists) 10% T4

Blessings

Full Bore
Man-Stopper

Talent lattice

Talent lattice veteran · … nodes
selected available

Loading lattice…

Synergies

Stat Alignment
Infiltrate → Survivalist Selections contribute different-category effects to the utility family Utility
Stat Alignment
Infiltrate → Exploit Weakness Selections contribute different-category effects to the general_offense family General offense
Stat Alignment
Infiltrate → Toughness Boost Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Infiltrate → Skirmisher Both selections contribute persistent effects to the general_offense family General offense
Stat Alignment
Infiltrate → Reciprocity Both selections contribute persistent effects to the general_offense family General offense
Stat Alignment
Infiltrate → Low Profile Both selections contribute persistent effects to the general_offense family General offense
Show 113 more synergy edges
Stat Alignment
Infiltrate → Low Profile Both selections contribute persistent effects to the utility family
Trigger Target
Infiltrate → Low Profile Both activate on on_combat_ability
Stat Alignment
Infiltrate → Overwatch Both selections contribute persistent effects to the utility family
Stat Alignment
Infiltrate → Close Order Drill Selections contribute different-category effects to the toughness family
Stat Alignment
Infiltrate → Iron Will Both selections contribute persistent effects to the toughness family
Stat Alignment
Infiltrate → One Motion Both selections contribute persistent effects to the utility family
Stat Alignment
Infiltrate → Power Cycler Both selections contribute persistent effects to the utility family
Stat Alignment
Infiltrate → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Infiltrate → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Infiltrate → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Infiltrate → Full Bore Selections contribute different-category effects to the general_offense family
Trigger Target
Infiltrate → Full Bore Both activate on on_shoot
Stat Alignment
Infiltrate → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Infiltrate → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
Infiltrate → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Infiltrate → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Infiltrate → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Trigger Target
Survivalist → Demolition Team Both activate on on_minion_death
Stat Alignment
Survivalist → Agile Engagement Both selections contribute dynamic effects to the ranged_offense family
Stat Alignment
Survivalist → Low Profile Selections contribute different-category effects to the utility family
Stat Alignment
Survivalist → Overwatch Selections contribute different-category effects to the utility family
Stat Alignment
Survivalist → Longshot Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Survivalist → One Motion Selections contribute different-category effects to the utility family
Stat Alignment
Survivalist → Power Cycler Selections contribute different-category effects to the utility family
Stat Alignment
Survivalist → Man-Stopper Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Survivalist → +1-4% Combat Ability Regeneration Selections contribute different-category effects to the utility family
Stat Alignment
Survivalist → +4-10% Revive Speed (Ally) Selections contribute different-category effects to the utility family
Stat Alignment
Demolition Team → Grenadier Selections contribute different-category effects to the grenade family
Stat Alignment
Demolition Team → Grenade Tinkerer Selections contribute different-category effects to the grenade family
Stat Alignment
Demolition Team → Demolition Stockpile Both selections contribute dynamic effects to the grenade family
Stat Alignment
Exploit Weakness → Skirmisher Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Reciprocity Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Low Profile Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Slaughterer Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Full Bore Both selections contribute dynamic effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Increase Damage Specials Selections contribute different-category effects to the general_offense family
Stat Alignment
Toughness Boost → Close Order Drill Selections contribute different-category effects to the toughness family
Stat Alignment
Toughness Boost → Iron Will Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Skirmisher → Reciprocity Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Low Profile Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Full Bore Selections contribute different-category effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
Desperado → Reciprocity Both selections contribute persistent effects to the crit family
Stat Alignment
Desperado → Agile Engagement Selections contribute different-category effects to the melee_offense family
Stat Alignment
Desperado → Trench Fighter Drill Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Power Cycler Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Grenadier → Grenade Tinkerer Both selections contribute persistent effects to the grenade family
Stat Alignment
Grenadier → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment
Reciprocity → Low Profile Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Full Bore Selections contribute different-category effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
Agile Engagement → Trench Fighter Drill Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Longshot Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Agile Engagement → Melee Damage Boost 9 Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Power Cycler Selections contribute different-category effects to the melee_offense family
Stat Alignment
Agile Engagement → Man-Stopper Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Trench Fighter Drill → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Trench Fighter Drill → Power Cycler Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Low Profile → Overwatch Both selections contribute persistent effects to the utility family
Stat Alignment
Low Profile → One Motion Both selections contribute persistent effects to the utility family
Stat Alignment
Low Profile → Power Cycler Both selections contribute persistent effects to the utility family
Stat Alignment
Low Profile → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Low Profile → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Low Profile → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Low Profile → Full Bore Selections contribute different-category effects to the general_offense family
Stat Alignment
Low Profile → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Low Profile → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
Low Profile → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Low Profile → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Grenade Tinkerer → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment
Overwatch → One Motion Both selections contribute persistent effects to the utility family
Stat Alignment
Overwatch → Power Cycler Both selections contribute persistent effects to the utility family
Stat Alignment
Overwatch → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Overwatch → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Close Order Drill → Iron Will Selections contribute different-category effects to the toughness family
Stat Alignment
Close Order Drill → Gadget Toughness Increase Selections contribute different-category effects to the toughness family
Stat Alignment
Longshot → Man-Stopper Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Iron Will → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
One Motion → Power Cycler Both selections contribute persistent effects to the utility family
Stat Alignment
One Motion → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
One Motion → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Melee Damage Boost 9 → Power Cycler Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Power Cycler → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Power Cycler → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Slaughterer → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Full Bore Selections contribute different-category effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Full Bore Selections contribute different-category effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Full Bore Selections contribute different-category effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
Full Bore → Weapon Trait Ranged Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Full Bore → Weapon Trait Ranged Increase Damage Specials Selections contribute different-category effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Berserker Damage → Weapon Trait Ranged Increase Damage Specials Both selections contribute persistent effects to the general_offense family
Stat Alignment
+1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Analytical coverage audit
Effect-Modeled 80%
Source-Linked 93%
Entities Analyzed 52
Build Identity General offense, Utility, Toughness
Coverage Gaps None
Slot Balance M16 · R16

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Achlys Mk VI Power Sword
Melee weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack 1321061381111138411176813314211112124922314142229497212421441314958
Light Attack 22155711111714162346973115812252221414119254211211221213830
Heavy Attack2172931111934182359096117612332221414219335211321331214940
Push Followup2155711111714162346973115812252221414119254211211221213830
Agripinaa Mk VII Combat Shotgun
Ranged weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip 1315583211183416113569831265125522214242144554221211231217566
Shoot Hip 23160922111924172357692127213622221534219625221211331217574
Shoot Zoomed 1315583211183416113569831265125522214242144554221211231217566
Shoot Zoomed 23160922111924172357692127213622221534219625221211331217574
class:veteran grade:A · 32/40 entities:52 coverage:80% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis