S
Zealot ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

SPICY'S META HAVOC 40 ZEALOT

Ability Chorus of Spiritual Fortitude
Blitz Blades of Faith
Aura Beacon of Purity
Keystone Blazing Piety

Verdict

Identity

Role
General offense · Toughness · Damage reduction
Melee 18 · Ranged 16 · concentration 0.09

Strengths

2 pillars
Talent Coherence ▰▰▰▰▰
High stat concentration (0.090) +0.5
Blessing Synergy ▰▰▰▰▰
Connected blessings: Heatsink, Cranial Grounding, Blaze Away, Penetrating Flame

Risks

2 flags
  • Difficulty Scaling 1/5 — High-priority: 0/3 at damnation, 0/3 at auric
  • Effect-modeled coverage 77%

Scorecard — eight dimensions

Loadout

Slots
Ability Chorus of Spiritual Fortitude
Blitz Blades of Faith
Aura Beacon of Purity
Keystone Blazing Piety
Curio Perks 12 perks · 4/5
+13-17% Toughness+2-5% Toughness+1-4% Combat Ability Regeneration+6-12% Block Efficiency+13-17% Toughness+2-5% Toughness+1-4% Combat Ability Regeneration+5-20% Damage Resistance (Gunners)+17-21% Max Health+2-5% Health+1-4% Combat Ability Regeneration+6-12% Stamina Regeneration
Talents 26 picks · see lattice below
ScourgeBackstabberPurge the UncleanAnoint in BloodEnduring FaithSecond WindDuellistUntil DeathEcclesiarchs CallHoly RevenantThy Wrath Be SwiftGood BalanceFaithful FrenzySustained AssaultInvocation of DeathStalwartRighteous WarriorInfectious ZealMelee Damage Boost 2Toughness Damage Reduction 2Melee Damage Boost 8Toughness BoostProvidenceAbolish BlasphemersPrime TargetAgainst the Odds
Melee
Munitorum Mk X Relic Blade
Perks
5/5

Perks

Damage (Carapace) 25% T4
Damage (Elites) 10% T4

Blessings

Heatsink
Cranial Grounding
Ranged
Artemia Mk III Purgation Flamer
Perks
5/5

Perks

Damage (Carapace) 25% T4
Damage (Flak Armoured) 25% T4

Blessings

Blaze Away
Penetrating Flame

Talent lattice

Talent lattice zealot · … nodes
selected available

Loading lattice…

Synergies

Trigger Target
Blades of Faith → Prime Target Both activate on on_kill
Trigger Target
Blades of Faith → Heatsink Both activate on on_kill
Stat Alignment
Blazing Piety → Enduring Faith Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Blazing Piety → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Blazing Piety → Toughness Boost Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Blazing Piety → Providence Both selections contribute persistent effects to the toughness family Toughness
Show 126 more synergy edges
Stat Alignment
Blazing Piety → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Trigger Target
Scourge → Enduring Faith Both activate on on_hit
Stat Alignment
Scourge → Duellist Selections contribute different-category effects to the crit family
Trigger Target
Scourge → Sustained Assault Both activate on on_hit
Stat Alignment
Scourge → Cranial Grounding Both selections contribute persistent effects to the crit family
Stat Alignment
Backstabber → Purge the Unclean Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Anoint in Blood Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment
Backstabber → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Against the Odds Selections contribute different-category effects to the general_offense family
Stat Alignment
Backstabber → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Weapon Trait Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Backstabber → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Anoint in Blood Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment
Purge the Unclean → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Against the Odds Selections contribute different-category effects to the general_offense family
Stat Alignment
Purge the Unclean → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment
Anoint in Blood → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Against the Odds Selections contribute different-category effects to the general_offense family
Stat Alignment
Anoint in Blood → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Trigger Target
Enduring Faith → Sustained Assault Both activate on on_hit
Stat Alignment
Enduring Faith → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family
Stat Alignment
Enduring Faith → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Enduring Faith → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Enduring Faith → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Trigger Target
Duellist → Good Balance Both activate on on_successful_dodge
Stat Alignment
Duellist → Abolish Blasphemers Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Prime Target Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Against the Odds Both selections contribute dynamic effects to the general_offense family
Stat Alignment
Duellist → Cranial Grounding Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Cranial Grounding Selections contribute different-category effects to the crit family
Stat Alignment
Duellist → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Increase Damage Elites Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Penetrating Flame Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Ranged Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Thy Wrath Be Swift → Providence Selections contribute different-category effects to the mobility family
Stat Alignment
Good Balance → +6-12% Block Efficiency Selections contribute different-category effects to the damage_reduction family
Stat Alignment
Good Balance → +5-20% Damage Resistance (Gunners) Selections contribute different-category effects to the damage_reduction family
Stat Alignment
Good Balance → Gadget Health Increase Selections contribute different-category effects to the damage_reduction family
Stat Alignment
Faithful Frenzy → Sustained Assault Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Faithful Frenzy → Melee Damage Boost Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Faithful Frenzy → Against the Odds Selections contribute different-category effects to the melee_offense family
Stat Alignment
Sustained Assault → Melee Damage Boost Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Sustained Assault → Against the Odds Selections contribute different-category effects to the melee_offense family
Stat Alignment
Melee Damage Boost → Against the Odds Selections contribute different-category effects to the melee_offense family
Stat Alignment
Toughness Damage Reduction 2 → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction 2 → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction 2 → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Providence → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Providence → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Abolish Blasphemers → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Against the Odds Selections contribute different-category effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Against the Odds Selections contribute different-category effects to the general_offense family
Trigger Target
Prime Target → Heatsink Both activate on on_kill
Stat Alignment
Prime Target → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Against the Odds → Cranial Grounding Selections contribute different-category effects to the general_offense family
Stat Alignment
Against the Odds → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Against the Odds → Weapon Trait Increase Damage Elites Selections contribute different-category effects to the general_offense family
Stat Alignment
Against the Odds → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment
Against the Odds → Penetrating Flame Selections contribute different-category effects to the general_offense family
Stat Alignment
Against the Odds → Weapon Trait Ranged Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Against the Odds → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Heatsink → Cranial Grounding Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Damage Elites → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Damage Elites → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Damage Elites → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Damage Elites → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Blaze Away → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Blaze Away → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Blaze Away → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Penetrating Flame → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Penetrating Flame → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
+6-12% Block Efficiency → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
+6-12% Block Efficiency → Gadget Health Increase Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
+6-12% Block Efficiency → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family
Stat Alignment
+5-20% Damage Resistance (Gunners) → Gadget Health Increase Both selections contribute persistent effects to the damage_reduction family
Analytical coverage audit
Effect-Modeled 77%
Source-Linked 88%
Entities Analyzed 52
Build Identity General offense, Toughness, Damage reduction
Coverage Gaps None
Slot Balance M18 · R16

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Munitorum Mk X Relic Blade
Melee weapon
6 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack 1214457111157415755559114613282221614213284211212231214434
Light Attack 2213849111149414644751114013242221514113244211212221215429
Light Attack 3214457111157415745559114613242221514113244211212221214429
Heavy Attack 1214762111162415646064115013262221514113264211212221215431
Heavy Attack 2214762111162415646064115013262221514113264211212221215431
Push Followup214457111157415745559114613242221514113244211212221214429
Artemia Mk III Purgation Flamer
Ranged weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip2151772111775167363771261123522124251133532212112211110442
Shoot Braced3128432111433137536431234125511213232135541112112312110466
Push 131568521118561675708512672364232263621364522132233122103977
Push 262125191412219113141115819124150713854137326138105525335624165
class:zealot grade:A · 32/40 entities:52 coverage:77% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis