C
Zealot ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

Chorus Swiss knife ( Havoc )

Ability Chorus of Spiritual Fortitude
Blitz Blades of Faith
Aura Beacon of Purity
Keystone Blazing Piety

Verdict

Identity

Role
General offense · Toughness · Crit
Melee 17 · Ranged 13 · concentration 0.07

Strengths

2 pillars
Talent Coherence ▰▰▰▰▰
High stat concentration (0.070) +0.5
Blessing Synergy ▰▰▰▰▰
Connected blessings: Riposte, Uncanny Strike, Blaze Away

Risks

2 flags
  • Clean verdict — no flagged risks
  • Effect-modeled coverage 74%

Scorecard — eight dimensions

Loadout

Slots
Ability Chorus of Spiritual Fortitude
Blitz Blades of Faith
Aura Beacon of Purity
Keystone Blazing Piety
Curio Perks 12 perks · 4/5
+13-17% Toughness+6-12% Stamina Regeneration+1-4% Combat Ability Regeneration+2-5% Toughness+13-17% Toughness+6-12% Stamina Regeneration+2-5% Toughness+4-10% Revive Speed (Ally)+1-3 Max Stamina+6-12% Stamina Regeneration+1-4% Combat Ability Regeneration+4-10% Revive Speed (Ally)
Talents 26 picks · see lattice below
ScourgeDisdainPurge the UncleanEnduring FaithSecond WindDuellistShield of ContemptUntil DeathEcclesiarchs CallDesperationHoly RevenantFaithful FrenzySustained AssaultInvocation of DeathStalwartRighteous WarriorInfectious ZealMelee Damage Boost 2Toughness Damage Reduction 2Melee Damage Boost 8Toughness BoostBlinded by BloodNo RespiteProvidenceAbolish BlasphemersPrime Target
Melee
Catachan Mk VI Combat Blade
Perks
5/5

Perks

Damage (Carapace) 25% T4
Critical Hit Chance 5% T4

Blessings

Riposte
Uncanny Strike
Ranged
Artemia Mk III Purgation Flamer
Perks
5/5

Perks

Damage (Flak Armoured) 25% T4
Critical Hit Chance 5% T4

Blessings

Blaze Away
Everlasting Flame

Talent lattice

Talent lattice zealot · … nodes
selected available

Loading lattice…

Synergies

Trigger Target
Blades of Faith → Prime Target Both activate on on_kill
Stat Alignment
Blazing Piety → Enduring Faith Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Blazing Piety → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Blazing Piety → Toughness Boost Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Blazing Piety → Providence Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Blazing Piety → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family Toughness
Show 97 more synergy edges
Trigger Target
Scourge → Enduring Faith Both activate on on_hit
Stat Alignment
Scourge → Duellist Selections contribute different-category effects to the crit family
Trigger Target
Scourge → Sustained Assault Both activate on on_hit
Stat Alignment
Scourge → Riposte Selections contribute different-category effects to the crit family
Trigger Target
Scourge → Uncanny Strike Both activate on on_hit
Stat Alignment
Scourge → Weapon Trait Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment
Scourge → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment
Disdain → Desperation Both selections contribute dynamic effects to the melee_offense family
Stat Alignment
Disdain → Faithful Frenzy Selections contribute different-category effects to the melee_offense family
Stat Alignment
Disdain → Sustained Assault Selections contribute different-category effects to the melee_offense family
Stat Alignment
Disdain → Melee Damage Boost Selections contribute different-category effects to the melee_offense family
Stat Alignment
Purge the Unclean → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment
Purge the Unclean → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Riposte Selections contribute different-category effects to the general_offense family
Stat Alignment
Purge the Unclean → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Trigger Target
Enduring Faith → Sustained Assault Both activate on on_hit
Stat Alignment
Enduring Faith → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family
Stat Alignment
Enduring Faith → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Enduring Faith → Providence Both selections contribute persistent effects to the toughness family
Trigger Target
Enduring Faith → Uncanny Strike Both activate on on_hit
Stat Alignment
Enduring Faith → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Duellist → Abolish Blasphemers Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Prime Target Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Riposte Both selections contribute dynamic effects to the general_offense family
Stat Alignment
Duellist → Riposte Both selections contribute dynamic effects to the crit family
Trigger Target
Duellist → Riposte Both activate on on_successful_dodge
Stat Alignment
Duellist → Uncanny Strike Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Increase Crit Chance Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Increase Crit Chance Selections contribute different-category effects to the crit family
Stat Alignment
Duellist → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the crit family
Stat Alignment
Shield of Contempt → Blinded by Blood Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
Desperation → Faithful Frenzy Selections contribute different-category effects to the melee_offense family
Stat Alignment
Desperation → Sustained Assault Selections contribute different-category effects to the melee_offense family
Stat Alignment
Desperation → Melee Damage Boost Selections contribute different-category effects to the melee_offense family
Stat Alignment
Faithful Frenzy → Sustained Assault Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Faithful Frenzy → Melee Damage Boost Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Sustained Assault → Melee Damage Boost Both selections contribute persistent effects to the melee_offense family
Trigger Target
Sustained Assault → Uncanny Strike Both activate on on_hit
Stat Alignment
Toughness Damage Reduction 2 → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction 2 → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction 2 → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Providence → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Providence → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Providence → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Abolish Blasphemers → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Riposte Selections contribute different-category effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Riposte Selections contribute different-category effects to the general_offense family
Stat Alignment
Prime Target → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Prime Target → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Riposte → Uncanny Strike Selections contribute different-category effects to the general_offense family
Stat Alignment
Riposte → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Riposte → Weapon Trait Increase Crit Chance Selections contribute different-category effects to the general_offense family
Stat Alignment
Riposte → Weapon Trait Increase Crit Chance Selections contribute different-category effects to the crit family
Stat Alignment
Riposte → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment
Riposte → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Riposte → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the general_offense family
Stat Alignment
Riposte → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the crit family
Stat Alignment
Uncanny Strike → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Crit Chance → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Crit Chance → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Crit Chance → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Increase Crit Chance → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment
Blaze Away → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Blaze Away → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
+6-12% Stamina Regeneration → +1-3 Max Stamina Both selections contribute persistent effects to the stamina family
Stat Alignment
+1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Analytical coverage audit
Effect-Modeled 74%
Source-Linked 88%
Entities Analyzed 52
Build Identity General offense, Toughness, Crit
Coverage Gaps None
Slot Balance M17 · R13

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Catachan Mk VI Combat Blade
Melee weapon
5 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack111722111122212422223111812121111312112122111111111112314
Heavy Attack 1111722111122212322223111811111111212112112111111111112313
Heavy Attack 2111722111122212322223111811111111212112112111111111112313
Push Followup111722111122212322223111811111111212112112111111111112313
Weapon Special111013111113211421213111011111111212112112111111111111713
Artemia Mk III Purgation Flamer
Ranged weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip112030111130212412530112411141111212112141111111111114116
Shoot Braced111117111117112421417111311221111111112222111111111114126
Push 12122331111333134227331126122511113231122521111111111140530
Push 2314974211174574617412583532253113534221212221264
class:zealot grade:S · 37/40 entities:52 coverage:74% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis