Stat Alignment Brain Rupture → Reality Anchor Both selections contribute persistent effects to the warp_resource family
Stat Alignment Brain Rupture → Solidity Both selections contribute persistent effects to the warp_resource family
Stat Alignment Brain Rupture → Warp Battery Both selections contribute persistent effects to the warp_resource family
Stat Alignment Seers Presence → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Trigger Target Reality Anchor → Warp Siphon psyker.talent_modifier.psyker_overcharge_reduced_warp_charge produces resource needed by threshold:warp_charge condition
Stat Alignment Warp Siphon → One With the Warp Selections contribute different-category effects to the toughness family
Stat Alignment Warp Siphon → Warp Rider Both selections contribute dynamic effects to the general_offense family
Trigger Target Warp Battery → Warp Siphon psyker.talent_modifier.psyker_increased_max_souls produces resource needed by threshold:warp_charge condition
Stat Alignment Warp Siphon → Toughness Damage Reduction Both selections contribute persistent effects to the toughness family
Stat Alignment Warp Siphon → Warp Splitting Both selections contribute dynamic effects to the general_offense family
Stat Alignment Warp Siphon → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment Warp Siphon → Critical Chance Boost 3 Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Wrath Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Unstable Power Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Warp Nexus Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Siphon → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Warp Siphon → +7.5-30% Toughness Regeneration Speed Both selections contribute persistent effects to the toughness family
Stat Alignment Reality Anchor → Solidity Both selections contribute persistent effects to the warp_resource family
Stat Alignment Reality Anchor → Warp Battery Both selections contribute persistent effects to the warp_resource family
Stat Alignment One With the Warp → Toughness Damage Reduction Selections contribute different-category effects to the toughness family
Stat Alignment One With the Warp → Toughness Boost Selections contribute different-category effects to the toughness family
Stat Alignment One With the Warp → Gadget Toughness Increase Selections contribute different-category effects to the toughness family
Stat Alignment One With the Warp → +7.5-30% Toughness Regeneration Speed Selections contribute different-category effects to the toughness family
Stat Alignment Solidity → Warp Battery Both selections contribute persistent effects to the warp_resource family
Stat Alignment Warp Rider → Warp Splitting Both selections contribute dynamic effects to the general_offense family
Stat Alignment Warp Rider → Critical Chance Boost 3 Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Wrath Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Unstable Power Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Warp Nexus Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Rider → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Toughness Damage Reduction → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction → +7.5-30% Toughness Regeneration Speed Both selections contribute persistent effects to the toughness family
Stat Alignment Warp Splitting → Melee Damage Boost 10 Selections contribute different-category effects to the melee_offense family
Stat Alignment Warp Splitting → Critical Chance Boost 3 Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Wrath Selections contribute different-category effects to the melee_offense family
Stat Alignment Warp Splitting → Wrath Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Unstable Power Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Warp Nexus Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Warp Splitting → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost → +7.5-30% Toughness Regeneration Speed Both selections contribute persistent effects to the toughness family
Stat Alignment Melee Damage Boost 10 → Wrath Both selections contribute persistent effects to the melee_offense family
Stat Alignment Critical Chance Boost 3 → Wrath Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost 3 → Unstable Power Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost 3 → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost 3 → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost 3 → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost 3 → Warp Nexus Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost 3 → Warp Nexus Both selections contribute persistent effects to the crit family
Stat Alignment Critical Chance Boost 3 → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost 3 → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Unstable Power Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Warp Nexus Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Wrath → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Unstable Power → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Unstable Power → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Unstable Power → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment Unstable Power → Warp Nexus Both selections contribute persistent effects to the general_offense family
Stat Alignment Unstable Power → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Unstable Power → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Warp Nexus Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Warp Nexus Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Blaze Away → Warp Nexus Both selections contribute persistent effects to the general_offense family
Stat Alignment Blaze Away → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Blaze Away → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Warp Nexus → Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Warp Nexus → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Disgustingly Resilient Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Gadget Toughness Increase → +7.5-30% Toughness Regeneration Speed Both selections contribute persistent effects to the toughness family