Stat Alignment Breaking Dissent → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Trigger Target Hammer of Judgement → Suppression Protocols Both activate on on_hit
Trigger Target Hammer of Judgement → Hold the Line Both activate on on_hit
Stat Alignment Hammer of Judgement → Cleave Boost Selections contribute different-category effects to the melee_offense family
Trigger Target Hammer of Judgement → Soulguilt Scan Both activate on on_hit
Stat Alignment Hammer of Judgement → Drive Them Back Both selections contribute dynamic effects to the melee_offense family
Trigger Target Hammer of Judgement → Zealous Dedication Both activate on on_hit
Stat Alignment Hammer of Judgement → The Emperors Fist Selections contribute different-category effects to the melee_offense family
Trigger Target Hammer of Judgement → Justified Measures Both activate on on_hit
Stat Alignment Hammer of Judgement → Relentless Strikes Selections contribute different-category effects to the melee_offense family
Trigger Target Hammer of Judgement → Relentless Strikes Both activate on on_hit
Stat Alignment True Grit → Hold the Line Both selections contribute persistent effects to the damage_reduction family
Stat Alignment True Grit → +6-15% Corruption Resistance Both selections contribute persistent effects to the damage_reduction family
Stat Alignment True Grit → +17-21% Max Health Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Toughness Damage Reduction → Arbitrator Armour Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction → Suppression Protocols Selections contribute different-category effects to the toughness family
Stat Alignment Toughness Damage Reduction → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment Arbitrator Armour → Suppression Protocols Selections contribute different-category effects to the toughness family
Stat Alignment Arbitrator Armour → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment Arbitrator Armour → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Trigger Target Suppression Protocols → Hold the Line Both activate on on_hit
Stat Alignment Suppression Protocols → Plasteel Plates Selections contribute different-category effects to the toughness family
Trigger Target Suppression Protocols → Soulguilt Scan Both activate on on_hit
Trigger Target Suppression Protocols → Zealous Dedication Both activate on on_hit
Trigger Target Suppression Protocols → Justified Measures Both activate on on_hit
Trigger Target Suppression Protocols → Relentless Strikes Both activate on on_hit
Stat Alignment Suppression Protocols → +13-17% Toughness Selections contribute different-category effects to the toughness family
Trigger Target Hold the Line → Soulguilt Scan Both activate on on_hit
Trigger Target Hold the Line → Zealous Dedication Both activate on on_hit
Trigger Target Hold the Line → Justified Measures Both activate on on_hit
Trigger Target Hold the Line → Relentless Strikes Both activate on on_hit
Stat Alignment Hold the Line → +6-15% Corruption Resistance Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Hold the Line → +17-21% Max Health Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Cleave Boost → Arbites Revelatum Selections contribute different-category effects to the general_offense family
Stat Alignment Cleave Boost → Soulguilt Scan Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Drive Them Back Selections contribute different-category effects to the melee_offense family
Stat Alignment Cleave Boost → Weight of the Lex Selections contribute different-category effects to the general_offense family
Stat Alignment Cleave Boost → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Monstrosity Hunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → The Emperors Fist Both selections contribute persistent effects to the melee_offense family
Stat Alignment Cleave Boost → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Relentless Strikes Both selections contribute persistent effects to the melee_offense family
Stat Alignment Cleave Boost → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Cleave Boost → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Plasteel Plates → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment Arbites Revelatum → Soulguilt Scan Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weight of the Lex Both selections contribute dynamic effects to the general_offense family
Stat Alignment Arbites Revelatum → Zealous Dedication Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Monstrosity Hunter Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → The Emperors Fist Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Justified Measures Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → High Voltage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Deathspitter Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Soulguilt Scan → Weight of the Lex Selections contribute different-category effects to the general_offense family
Stat Alignment Soulguilt Scan → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Trigger Target Soulguilt Scan → Zealous Dedication Both activate on on_hit
Stat Alignment Soulguilt Scan → Monstrosity Hunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Justified Measures Both selections contribute persistent effects to the general_offense family
Trigger Target Soulguilt Scan → Justified Measures Both activate on on_hit
Trigger Target Soulguilt Scan → Relentless Strikes Both activate on on_hit
Stat Alignment Soulguilt Scan → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Drive Them Back → The Emperors Fist Selections contribute different-category effects to the melee_offense family
Stat Alignment Drive Them Back → Relentless Strikes Selections contribute different-category effects to the melee_offense family
Stat Alignment Weight of the Lex → Zealous Dedication Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → Monstrosity Hunter Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → The Emperors Fist Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → Justified Measures Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → High Voltage Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → Deathspitter Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Weight of the Lex → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Zealous Dedication → Monstrosity Hunter Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Justified Measures Both selections contribute persistent effects to the general_offense family
Trigger Target Zealous Dedication → Justified Measures Both activate on on_hit
Trigger Target Zealous Dedication → Relentless Strikes Both activate on on_hit
Stat Alignment Zealous Dedication → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Go Get Em → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment Go Get Em → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment Monstrosity Hunter → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Monstrosity Hunter → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment Monstrosity Hunter → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Monstrosity Hunter → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Monstrosity Hunter → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Monstrosity Hunter → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Monstrosity Hunter → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Monstrosity Hunter → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Relentless Strikes Both selections contribute persistent effects to the melee_offense family
Stat Alignment The Emperors Fist → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Trigger Target Justified Measures → Relentless Strikes Both activate on on_hit
Stat Alignment Justified Measures → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Deathspitter → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Deathspitter → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment +1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment +6-15% Corruption Resistance → +17-21% Max Health Both selections contribute persistent effects to the damage_reduction family
Stat Alignment +6-12% Stamina Regeneration → +1-3 Max Stamina Both selections contribute persistent effects to the stamina family