Stat Alignment Breaking Dissent → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Breaking Dissent → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Trigger Target Hammer of Judgement → Suppression Protocols Both activate on on_hit
Trigger Target Hammer of Judgement → Hold the Line Both activate on on_hit
Trigger Target Hammer of Judgement → Soulguilt Scan Both activate on on_hit
Trigger Target Hammer of Judgement → No Escape Both activate on on_hit
Stat Alignment Hammer of Judgement → Drive Them Back Both selections contribute dynamic effects to the melee_offense family
Stat Alignment Hammer of Judgement → Strike Down Selections contribute different-category effects to the melee_offense family
Trigger Target Hammer of Judgement → Zealous Dedication Both activate on on_hit
Stat Alignment Hammer of Judgement → The Emperors Fist Selections contribute different-category effects to the melee_offense family
Trigger Target Hammer of Judgement → Justified Measures Both activate on on_hit
Stat Alignment Hammer of Judgement → Hammerblow Selections contribute different-category effects to the melee_offense family
Stat Alignment Toughness Damage Reduction → Arbitrator Armour Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction → Suppression Protocols Selections contribute different-category effects to the toughness family
Stat Alignment Toughness Damage Reduction → Lone Wolf Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Arbitrator Armour → Suppression Protocols Selections contribute different-category effects to the toughness family
Stat Alignment Arbitrator Armour → Lone Wolf Both selections contribute persistent effects to the toughness family
Stat Alignment Arbitrator Armour → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment Arbitrator Armour → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Suppression Protocols → Lone Wolf Selections contribute different-category effects to the toughness family
Trigger Target Suppression Protocols → Hold the Line Both activate on on_hit
Stat Alignment Suppression Protocols → Plasteel Plates Selections contribute different-category effects to the toughness family
Trigger Target Suppression Protocols → Soulguilt Scan Both activate on on_hit
Trigger Target Suppression Protocols → No Escape Both activate on on_hit
Trigger Target Suppression Protocols → Zealous Dedication Both activate on on_hit
Trigger Target Suppression Protocols → Justified Measures Both activate on on_hit
Stat Alignment Suppression Protocols → Gadget Toughness Increase Selections contribute different-category effects to the toughness family
Stat Alignment Lone Wolf → Impact Boost Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment Lone Wolf → Arbites Revelatum Selections contribute different-category effects to the general_offense family
Stat Alignment Lone Wolf → Soulguilt Scan Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → No Escape Selections contribute different-category effects to the general_offense family
Stat Alignment Lone Wolf → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Lone Wolf → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Trigger Target Hold the Line → Soulguilt Scan Both activate on on_hit
Trigger Target Hold the Line → No Escape Both activate on on_hit
Trigger Target Hold the Line → Zealous Dedication Both activate on on_hit
Trigger Target Hold the Line → Justified Measures Both activate on on_hit
Stat Alignment Hold the Line → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Impact Boost → Arbites Revelatum Selections contribute different-category effects to the general_offense family
Stat Alignment Impact Boost → Soulguilt Scan Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → No Escape Selections contribute different-category effects to the general_offense family
Stat Alignment Impact Boost → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Impact Boost → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Plasteel Plates → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Arbites Revelatum → Soulguilt Scan Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → No Escape Both selections contribute dynamic effects to the general_offense family
Stat Alignment Arbites Revelatum → Zealous Dedication Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → The Emperors Fist Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Justified Measures Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → High Voltage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Hand-Cannon Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Surgical Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Arbites Revelatum → Weapon Trait Ranged Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Soulguilt Scan → No Escape Selections contribute different-category effects to the general_offense family
Trigger Target Soulguilt Scan → No Escape Both activate on on_hit
Stat Alignment Soulguilt Scan → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Trigger Target Soulguilt Scan → Zealous Dedication Both activate on on_hit
Stat Alignment Soulguilt Scan → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Justified Measures Both selections contribute persistent effects to the general_offense family
Trigger Target Soulguilt Scan → Justified Measures Both activate on on_hit
Stat Alignment Soulguilt Scan → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Soulguilt Scan → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment No Escape → Zealous Dedication Selections contribute different-category effects to the general_offense family
Trigger Target No Escape → Zealous Dedication Both activate on on_hit
Stat Alignment No Escape → The Emperors Fist Selections contribute different-category effects to the general_offense family
Stat Alignment No Escape → Justified Measures Selections contribute different-category effects to the general_offense family
Trigger Target No Escape → Justified Measures Both activate on on_hit
Stat Alignment No Escape → High Voltage Selections contribute different-category effects to the general_offense family
Stat Alignment No Escape → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment No Escape → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment No Escape → Hand-Cannon Selections contribute different-category effects to the general_offense family
Stat Alignment No Escape → Surgical Selections contribute different-category effects to the general_offense family
Stat Alignment No Escape → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment No Escape → Weapon Trait Ranged Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Drive Them Back → Strike Down Selections contribute different-category effects to the melee_offense family
Stat Alignment Drive Them Back → The Emperors Fist Selections contribute different-category effects to the melee_offense family
Stat Alignment Drive Them Back → Hammerblow Selections contribute different-category effects to the melee_offense family
Stat Alignment Strike Down → The Emperors Fist Both selections contribute persistent effects to the melee_offense family
Stat Alignment Strike Down → Hammerblow Both selections contribute persistent effects to the melee_offense family
Stat Alignment Zealous Dedication → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Justified Measures Both selections contribute persistent effects to the general_offense family
Trigger Target Zealous Dedication → Justified Measures Both activate on on_hit
Stat Alignment Zealous Dedication → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Hand-Cannon Both selections contribute persistent effects to the crit family
Stat Alignment Zealous Dedication → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Surgical Both selections contribute persistent effects to the crit family
Stat Alignment Zealous Dedication → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Zealous Dedication → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Hammerblow Both selections contribute persistent effects to the melee_offense family
Stat Alignment The Emperors Fist → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment The Emperors Fist → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → High Voltage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Justified Measures → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment High Voltage → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Hand-Cannon → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Hand-Cannon → Surgical Both selections contribute persistent effects to the crit family
Stat Alignment Hand-Cannon → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Hand-Cannon → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Surgical → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Surgical → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family