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Hive Scum ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

Lihoe's Havoc 40 Scumlinger build.

Ability Enhanced Desperado
Blitz Blackout
Aura Gunslinger Improved
Keystone Chemical Dependency

Verdict

Identity

Role
General offense · Crit · Toughness
Melee 17 · Ranged 17 · concentration 0.12

Strengths

2 pillars
Talent Coherence ▰▰▰▰▰
1 measurable talent(s) participate in no synergy edges (-0.5 each)
Blessing Synergy ▰▰▰▰▰
Connected blessings: Uncanny Strike, Precognition, Fire Frenzy, Dumdum

Risks

2 flags
  • Difficulty Scaling 2/5 — High-priority: 2/3 at damnation, 0/3 at auric
  • Effect-modeled coverage 65%

Scorecard — eight dimensions

Loadout

Slots
Ability Enhanced Desperado
Blitz Blackout
Aura Gunslinger Improved
Keystone Chemical Dependency
Curio Perks 12 perks · 4/5
+13-17% Toughness+1-4% Combat Ability Regeneration+4-10% Revive Speed (Ally)+2-5% Toughness+13-17% Toughness+1-4% Combat Ability Regeneration+4-10% Revive Speed (Ally)+2-5% Toughness+13-17% Toughness+1-4% Combat Ability Regeneration+4-10% Revive Speed (Ally)+2-5% Toughness
Talents 31 picks · see lattice below
In Your FaceVoice of TertiumFloat Like a ButterflyToughness Boost 6Quick and DeadlyUnloadCritical Chance BoostMelee Damage Boost 3Potent Tox'Tis But a ScratchHive City BrawlerToxin ManiaSample CollectorExtra PouchesPocket ToxinAmmo JackPunching Above Ones WeightChem EnhancedChem FortifiedMaxed Out ChemsLong LastingBurst of EnergyPickpocketStreet ToughVirulent StrainAlley RatWildfire IWildfire IvWildfire IiWildfire IiiWildfire V
Melee
Catachan Mk III Combat Blade
Perks
5/5

Perks

Sprint Efficiency 20% T4

Blessings

Uncanny Strike
Precognition
Ranged
Vraks Mk V Infantry Autogun
Perks
5/5

Perks

Critical Hit Chance 5% T4
Damage (Unyielding) 25% T4

Blessings

Fire Frenzy
Dumdum

Talent lattice

Talent lattice hive_scum · … nodes
selected available

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Stimm lattice hive_scum · … nodes
selected available

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Synergies

Stat Alignment
Chemical Dependency → In Your Face Both selections contribute persistent effects to the general_offense family General offense
Stat Alignment
Chemical Dependency → Float Like a Butterfly Selections contribute different-category effects to the general_offense family General offense
Stat Alignment
Chemical Dependency → Float Like a Butterfly Selections contribute different-category effects to the crit family Crit
Stat Alignment
Chemical Dependency → Toughness Boost 6 Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Chemical Dependency → Quick and Deadly Selections contribute different-category effects to the general_offense family General offense
Stat Alignment
Chemical Dependency → Critical Chance Boost Both selections contribute persistent effects to the general_offense family General offense
Show 127 more synergy edges
Stat Alignment
Chemical Dependency → Critical Chance Boost Both selections contribute persistent effects to the crit family
Stat Alignment
Chemical Dependency → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → 'Tis But a Scratch Both selections contribute persistent effects to the toughness family
Stat Alignment
Chemical Dependency → Toxin Mania Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Virulent Strain Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
Chemical Dependency → Precognition Selections contribute different-category effects to the crit family
Stat Alignment
Chemical Dependency → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment
Chemical Dependency → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Chemical Dependency → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Chemical Dependency → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Chemical Dependency → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
In Your Face → Float Like a Butterfly Selections contribute different-category effects to the general_offense family
Stat Alignment
In Your Face → Quick and Deadly Selections contribute different-category effects to the general_offense family
Stat Alignment
In Your Face → Critical Chance Boost Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Toxin Mania Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Virulent Strain Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
In Your Face → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
In Your Face → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Quick and Deadly Both selections contribute dynamic effects to the general_offense family
Trigger Target
Float Like a Butterfly → Quick and Deadly Both activate on on_successful_dodge
Stat Alignment
Float Like a Butterfly → Critical Chance Boost Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Critical Chance Boost Selections contribute different-category effects to the crit family
Stat Alignment
Float Like a Butterfly → Potent Tox Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Toxin Mania Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Punching Above Ones Weight Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Virulent Strain Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Uncanny Strike Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Precognition Both selections contribute dynamic effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Precognition Both selections contribute dynamic effects to the crit family
Trigger Target
Float Like a Butterfly → Precognition Both activate on on_successful_dodge
Stat Alignment
Float Like a Butterfly → Fire Frenzy Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Dumdum Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the general_offense family
Stat Alignment
Float Like a Butterfly → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the crit family
Stat Alignment
Float Like a Butterfly → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Toughness Boost 6 → 'Tis But a Scratch Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost 6 → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Quick and Deadly → Critical Chance Boost Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Potent Tox Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Toxin Mania Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Punching Above Ones Weight Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Virulent Strain Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Uncanny Strike Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Precognition Both selections contribute dynamic effects to the general_offense family
Trigger Target
Quick and Deadly → Precognition Both activate on on_successful_dodge
Stat Alignment
Quick and Deadly → Fire Frenzy Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Dumdum Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the general_offense family
Stat Alignment
Quick and Deadly → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Unload → Ammo Jack Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Critical Chance Boost → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Toxin Mania Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Virulent Strain Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
Critical Chance Boost → Precognition Selections contribute different-category effects to the crit family
Stat Alignment
Critical Chance Boost → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Critical Chance Boost → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the crit family
Stat Alignment
Critical Chance Boost → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Melee Damage Boost 3 → Hive City Brawler Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Potent Tox → Toxin Mania Both selections contribute persistent effects to the general_offense family
Stat Alignment
Potent Tox → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment
Potent Tox → Virulent Strain Both selections contribute persistent effects to the general_offense family
Stat Alignment
Potent Tox → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Potent Tox → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
Potent Tox → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
Potent Tox → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Potent Tox → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Potent Tox → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
'Tis But a Scratch → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Hive City Brawler → Long Lasting Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
Toxin Mania → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment
Toxin Mania → Virulent Strain Both selections contribute persistent effects to the general_offense family
Stat Alignment
Toxin Mania → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Toxin Mania → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
Toxin Mania → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
Toxin Mania → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Toxin Mania → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Toxin Mania → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Punching Above Ones Weight → Virulent Strain Both selections contribute persistent effects to the general_offense family
Stat Alignment
Punching Above Ones Weight → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Punching Above Ones Weight → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
Punching Above Ones Weight → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
Punching Above Ones Weight → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Punching Above Ones Weight → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Punching Above Ones Weight → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Street Tough → Alley Rat Both selections contribute persistent effects to the mobility family
Stat Alignment
Street Tough → Weapon Trait Reduce Sprint Cost Both selections contribute persistent effects to the mobility family
Stat Alignment
Virulent Strain → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Virulent Strain → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
Virulent Strain → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
Virulent Strain → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Virulent Strain → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Virulent Strain → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Alley Rat → Weapon Trait Reduce Sprint Cost Both selections contribute persistent effects to the mobility family
Stat Alignment
Uncanny Strike → Precognition Selections contribute different-category effects to the general_offense family
Stat Alignment
Uncanny Strike → Fire Frenzy Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precognition → Fire Frenzy Selections contribute different-category effects to the general_offense family
Stat Alignment
Precognition → Dumdum Selections contribute different-category effects to the general_offense family
Stat Alignment
Precognition → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the general_offense family
Stat Alignment
Precognition → Weapon Trait Ranged Increase Crit Chance Selections contribute different-category effects to the crit family
Stat Alignment
Precognition → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Fire Frenzy → Dumdum Both selections contribute persistent effects to the general_offense family
Stat Alignment
Fire Frenzy → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Fire Frenzy → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Dumdum → Weapon Trait Ranged Increase Crit Chance Both selections contribute persistent effects to the general_offense family
Stat Alignment
Dumdum → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Increase Crit Chance → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
+1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Analytical coverage audit
Effect-Modeled 65%
Source-Linked 78%
Entities Analyzed 57
Build Identity General offense, Crit, Toughness
Coverage Gaps None
Slot Balance M17 · R17

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Catachan Mk III Combat Blade
Melee weapon
5 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack 1111925111125212532425112012171111312112173111211221112620
Light Attack 2111925111125212532425112012171111312112173111211221112620
Heavy Attack111925111125212532425112011161111212112163111111221112619
Push Followup111925111125212532425112011161111212112163111111221112619
Weapon Special111114111114212531414111111161111212112163111111221112019
Vraks Mk V Infantry Autogun
Ranged weapon
2 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip211624111124212532024111911311111212112313111111221113937
Shoot Zoomed211624111124212532024111911311111212112313111111221113937
class:hive scum grade:A · 33/40 entities:57 coverage:65% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis