Stat Alignment Blazing Piety → Enduring Faith Both selections contribute persistent effects to the toughness family
Stat Alignment Blazing Piety → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family
Stat Alignment Blazing Piety → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment Blazing Piety → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment Blazing Piety → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Trigger Target Scourge → Enduring Faith Both activate on on_hit
Stat Alignment Scourge → Duellist Selections contribute different-category effects to the crit family
Stat Alignment Scourge → Shred Both selections contribute persistent effects to the crit family
Trigger Target Scourge → Shattering Impact Both activate on on_hit
Stat Alignment Disdain → Faithful Frenzy Selections contribute different-category effects to the melee_offense family
Stat Alignment Disdain → Melee Damage Boost Selections contribute different-category effects to the melee_offense family
Stat Alignment Purge the Unclean → Anoint in Blood Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment Purge the Unclean → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Shred Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Shattering Impact Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Purge the Unclean → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment Anoint in Blood → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Shred Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Shattering Impact Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Anoint in Blood → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Enduring Faith → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family
Stat Alignment Enduring Faith → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment Enduring Faith → Providence Both selections contribute persistent effects to the toughness family
Trigger Target Enduring Faith → Shattering Impact Both activate on on_hit
Stat Alignment Enduring Faith → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Trigger Target Duellist → Good Balance Both activate on on_successful_dodge
Stat Alignment Duellist → Abolish Blasphemers Selections contribute different-category effects to the general_offense family
Stat Alignment Duellist → Prime Target Selections contribute different-category effects to the general_offense family
Stat Alignment Duellist → Shred Selections contribute different-category effects to the general_offense family
Stat Alignment Duellist → Shred Selections contribute different-category effects to the crit family
Stat Alignment Duellist → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Duellist → Weapon Trait Melee Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Duellist → Shattering Impact Selections contribute different-category effects to the general_offense family
Stat Alignment Duellist → Weapon Trait Ranged Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Duellist → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Shield of Contempt → Good Balance Selections contribute different-category effects to the damage_reduction family
Stat Alignment Shield of Contempt → Blinded by Blood Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Shield of Contempt → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Shield of Contempt → +17-21% Max Health Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Good Balance → Blinded by Blood Selections contribute different-category effects to the damage_reduction family
Stat Alignment Good Balance → +5-20% Damage Resistance (Gunners) Selections contribute different-category effects to the damage_reduction family
Stat Alignment Good Balance → +17-21% Max Health Selections contribute different-category effects to the damage_reduction family
Stat Alignment Faithful Frenzy → Melee Damage Boost Both selections contribute persistent effects to the melee_offense family
Stat Alignment Toughness Damage Reduction 2 → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction 2 → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Damage Reduction 2 → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Blinded by Blood → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Blinded by Blood → +17-21% Max Health Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Providence → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Providence → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment Abolish Blasphemers → Prime Target Both selections contribute persistent effects to the general_offense family
Stat Alignment Abolish Blasphemers → Shred Both selections contribute persistent effects to the general_offense family
Stat Alignment Abolish Blasphemers → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Abolish Blasphemers → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Abolish Blasphemers → Shattering Impact Both selections contribute persistent effects to the general_offense family
Stat Alignment Abolish Blasphemers → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Abolish Blasphemers → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Prime Target → Shred Both selections contribute persistent effects to the general_offense family
Stat Alignment Prime Target → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Prime Target → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Prime Target → Shattering Impact Both selections contribute persistent effects to the general_offense family
Stat Alignment Prime Target → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Prime Target → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Shred → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Shred → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Shred → Shattering Impact Both selections contribute persistent effects to the general_offense family
Stat Alignment Shred → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Shred → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Shattering Impact Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Berserker Damage → Shattering Impact Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Berserker Damage → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Berserker Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Shattering Impact → Weapon Trait Ranged Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Shattering Impact → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment +5-20% Damage Resistance (Gunners) → +17-21% Max Health Both selections contribute persistent effects to the damage_reduction family