U
Zealot ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

Ultimate Support Zealot H-40

Ability Chorus of Spiritual Fortitude
Blitz Blades of Faith
Aura Benediction
Keystone Blazing Piety

Verdict

Identity

Role
General offense · Toughness · Melee offense
Melee 17 · Ranged 12 · concentration 0.09

Strengths

2 pillars
Talent Coherence ▰▰▰▰▰
1 measurable talent(s) participate in no synergy edges (-0.5 each)
Blessing Synergy ▰▰▰▰▰
Connected blessings: Uncanny Strike, Thrust, Blaze Away, Penetrating Flame

Risks

2 flags
  • Clean verdict — no flagged risks
  • Effect-modeled coverage 76%

Scorecard — eight dimensions

Loadout

Slots
Ability Chorus of Spiritual Fortitude
Blitz Blades of Faith
Aura Benediction
Keystone Blazing Piety
Curio Perks 12 perks · 4/5
+13-17% Toughness+1-4% Combat Ability Regeneration+6-12% Stamina Regeneration+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+6-12% Stamina Regeneration+4-10% Revive Speed (Ally)+13-17% Toughness+1-4% Combat Ability Regeneration+6-12% Stamina Regeneration+4-10% Revive Speed (Ally)
Talents 26 picks · see lattice below
ScourgeDisdainPurge the UncleanAnoint in BloodEnduring FaithSecond WindDuellistShield of ContemptUntil DeathEcclesiarchs CallHoly RevenantGood BalanceEnemies Within Enemies WithoutFaithful FrenzySustained AssaultInvocation of DeathStalwartRighteous WarriorInfectious ZealMelee Damage Boost 2Toughness Damage Reduction 2Melee Damage Boost 8Toughness BoostBlinded by BloodProvidenceAbolish Blasphemers
Melee
Maccabian Mk IV Duelling Sword
Perks
5/5

Perks

Damage (Carapace) 25% T4
Damage (Unyielding) 25% T4

Blessings

Thrust
Uncanny Strike
Ranged
Artemia Mk III Purgation Flamer
Perks
5/5

Perks

Damage (Flak Armoured) 25% T4
Damage (Elites) 10% T4

Blessings

Blaze Away
Penetrating Flame

Talent lattice

Talent lattice zealot · … nodes
selected available

Loading lattice…

Synergies

Stat Alignment
Benediction → Blazing Piety Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Benediction → Enduring Faith Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Benediction → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Benediction → Toughness Boost Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Benediction → Providence Both selections contribute persistent effects to the toughness family Toughness
Stat Alignment
Benediction → +13-17% Toughness Both selections contribute persistent effects to the toughness family Toughness
Show 94 more synergy edges
Stat Alignment
Blazing Piety → Enduring Faith Both selections contribute persistent effects to the toughness family
Stat Alignment
Blazing Piety → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family
Stat Alignment
Blazing Piety → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Blazing Piety → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Blazing Piety → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Trigger Target
Scourge → Enduring Faith Both activate on on_hit
Stat Alignment
Scourge → Duellist Selections contribute different-category effects to the crit family
Trigger Target
Scourge → Sustained Assault Both activate on on_hit
Trigger Target
Scourge → Uncanny Strike Both activate on on_hit
Stat Alignment
Disdain → Faithful Frenzy Selections contribute different-category effects to the melee_offense family
Stat Alignment
Disdain → Sustained Assault Selections contribute different-category effects to the melee_offense family
Stat Alignment
Disdain → Melee Damage Boost Selections contribute different-category effects to the melee_offense family
Stat Alignment
Disdain → Thrust Selections contribute different-category effects to the melee_offense family
Stat Alignment
Purge the Unclean → Anoint in Blood Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment
Purge the Unclean → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Purge the Unclean → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Duellist Selections contribute different-category effects to the general_offense family
Stat Alignment
Anoint in Blood → Abolish Blasphemers Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Anoint in Blood → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Trigger Target
Enduring Faith → Sustained Assault Both activate on on_hit
Stat Alignment
Enduring Faith → Toughness Damage Reduction 2 Both selections contribute persistent effects to the toughness family
Stat Alignment
Enduring Faith → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Enduring Faith → Providence Both selections contribute persistent effects to the toughness family
Trigger Target
Enduring Faith → Uncanny Strike Both activate on on_hit
Stat Alignment
Enduring Faith → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Trigger Target
Duellist → Good Balance Both activate on on_successful_dodge
Stat Alignment
Duellist → Abolish Blasphemers Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Uncanny Strike Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Blaze Away Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Penetrating Flame Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Duellist → Weapon Trait Ranged Increase Damage Elites Selections contribute different-category effects to the general_offense family
Stat Alignment
Shield of Contempt → Good Balance Selections contribute different-category effects to the damage_reduction family
Stat Alignment
Shield of Contempt → Blinded by Blood Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
Good Balance → Blinded by Blood Selections contribute different-category effects to the damage_reduction family
Stat Alignment
Faithful Frenzy → Sustained Assault Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Faithful Frenzy → Melee Damage Boost Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Faithful Frenzy → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Sustained Assault → Melee Damage Boost Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Sustained Assault → Thrust Both selections contribute persistent effects to the melee_offense family
Trigger Target
Sustained Assault → Uncanny Strike Both activate on on_hit
Stat Alignment
Melee Damage Boost → Thrust Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Toughness Damage Reduction 2 → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction 2 → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction 2 → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Providence Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment
Providence → +13-17% Toughness Both selections contribute persistent effects to the toughness family
Stat Alignment
Providence → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment
Providence → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment
Abolish Blasphemers → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Abolish Blasphemers → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Uncanny Strike → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Blaze Away Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Blaze Away → Penetrating Flame Both selections contribute persistent effects to the general_offense family
Stat Alignment
Blaze Away → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Blaze Away → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Penetrating Flame → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Penetrating Flame → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Increase Damage Elites Both selections contribute persistent effects to the general_offense family
Stat Alignment
+1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Analytical coverage audit
Effect-Modeled 76%
Source-Linked 88%
Entities Analyzed 52
Build Identity General offense, Toughness, Melee offense
Coverage Gaps None
Slot Balance M17 · R12

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Maccabian Mk IV Duelling Sword
Melee weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack111620111120212322021111711121111212112122111111111112214
Heavy Attack111620111120212322021111711111111212112112111111111112213
Weapon Special111418111118212321718111411111111212111112111111111112213
Push Followup111620111120212322021111711121111212112122111111111112214
Artemia Mk III Purgation Flamer
Ranged weapon
4 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip111623111123212311923111911131111212112131111111111113916
Shoot Braced11913111113111321113111111201111111112202111111111113924
Push 11117261111263124221261120122411113231122421111111111138528
Push 2313857211157474475712453502253113504221212221260
class:zealot grade:S · 37/40 entities:52 coverage:76% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis