V
Veteran ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

Veteran: Squad Leader

Ability Voice of Command
Blitz Shredder Frag Grenade
Aura Survivalist
Keystone Focus Target

Verdict

Identity

Role
General offense · Ranged offense · Toughness
Melee 15 · Ranged 18 · concentration 0.07

Strengths

2 pillars
Blessing Synergy ▰▰▰▰▰
Connected blessings: Cranial Grounding, Heatsink, Rising Heat, Gets Hot!
Role Coverage ▰▰▰▰▰

Risks

2 flags
  • Difficulty Scaling 1/5 — High-priority: 0/3 at damnation, 0/3 at auric
  • Effect-modeled coverage 78%

Scorecard — eight dimensions

Loadout

Slots
Ability Voice of Command
Blitz Shredder Frag Grenade
Aura Survivalist
Keystone Focus Target
Curio Perks 12 perks · 4/5
+13-17% Toughness+5-20% Damage Resistance (Snipers)+2-5% Health+2-5% Toughness+13-17% Toughness+5-20% Damage Resistance (Gunners)+2-5% Health+2-5% Toughness+17-21% Max Health+5-20% Damage Resistance (Gunners)+2-5% Health+2-5% Toughness
Talents 26 picks · see lattice below
Exploit WeaknessSkirmisherDesperadoReciprocitySerrated BladeTrench Fighter DrillCatch a BreathExhilarating TakedownGrenade TinkererBorn LeaderDemolition StockpileSuperiority ComplexTactical AwarenessConfirmed KillDuty and HonourClose Order DrillLongshotPrecision StrikesBring It DownIron WillToughness Boost 22Toughness Boost 24Stamina Boost 3Redirect FireMelee Damage Boost 9Ranged Damage Boost 2
Melee
Lawbringer Mk IIb Power Falchion
Perks
5/5

Perks

Damage (Flak Armoured) 25% T4
Damage (Maniacs) 25% T4

Blessings

Cranial Grounding
Heatsink
Ranged
M35 Magnacore Mk II Plasma Gun
Perks
5/5

Perks

Damage (Maniacs) 25% T4
Damage (Unyielding) 25% T4

Blessings

Rising Heat
Gets Hot!

Talent lattice

Talent lattice veteran · … nodes
selected available

Loading lattice…

Synergies

Stat Alignment
Survivalist → Born Leader Selections contribute different-category effects to the utility family Utility
Stat Alignment
Survivalist → Longshot Selections contribute different-category effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → Ranged Damage Boost 2 Selections contribute different-category effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → Cranial Grounding Selections contribute different-category effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → Heatsink Both selections contribute dynamic effects to the ranged_offense family Ranged offense
Stat Alignment
Survivalist → Rising Heat Selections contribute different-category effects to the ranged_offense family Ranged offense
Show 106 more synergy edges
Stat Alignment
Survivalist → Gets Hot! Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Exploit Weakness → Skirmisher Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Reciprocity Selections contribute different-category effects to the general_offense family
Trigger Target
Exploit Weakness → Exhilarating Takedown Both activate on on_hit
Stat Alignment
Exploit Weakness → Superiority Complex Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Precision Strikes Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Bring It Down Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Cranial Grounding Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Melee Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Rising Heat Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Exploit Weakness → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Skirmisher → Reciprocity Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skirmisher → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Desperado → Reciprocity Both selections contribute persistent effects to the crit family
Stat Alignment
Desperado → Trench Fighter Drill Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Desperado → Cranial Grounding Both selections contribute persistent effects to the crit family
Stat Alignment
Desperado → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment
Reciprocity → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Cranial Grounding Both selections contribute persistent effects to the crit family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment
Reciprocity → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Reciprocity → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Trench Fighter Drill → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Exhilarating Takedown → Close Order Drill Selections contribute different-category effects to the toughness family
Stat Alignment
Exhilarating Takedown → Iron Will Both selections contribute persistent effects to the toughness family
Stat Alignment
Exhilarating Takedown → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Exhilarating Takedown → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Grenade Tinkerer → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment
Superiority Complex → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Superiority Complex → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Close Order Drill → Iron Will Selections contribute different-category effects to the toughness family
Stat Alignment
Close Order Drill → Toughness Boost Selections contribute different-category effects to the toughness family
Stat Alignment
Close Order Drill → Gadget Toughness Increase Selections contribute different-category effects to the toughness family
Stat Alignment
Longshot → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Longshot → Cranial Grounding Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Longshot → Heatsink Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Longshot → Rising Heat Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Longshot → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Precision Strikes → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Precision Strikes → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Cranial Grounding Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Bring It Down → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Iron Will → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment
Iron Will → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Ranged Damage Boost 2 → Cranial Grounding Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Ranged Damage Boost 2 → Heatsink Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Ranged Damage Boost 2 → Rising Heat Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Ranged Damage Boost 2 → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Cranial Grounding → Heatsink Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Rising Heat Both selections contribute persistent effects to the crit family
Stat Alignment
Cranial Grounding → Rising Heat Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Cranial Grounding → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Cranial Grounding → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Heatsink → Rising Heat Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Heatsink → Gets Hot! Selections contribute different-category effects to the ranged_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Melee Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Berserker Damage → Rising Heat Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Berserker Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Berserker Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Rising Heat → Gets Hot! Both selections contribute persistent effects to the ranged_offense family
Stat Alignment
Rising Heat → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Rising Heat → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Berserker Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
+5-20% Damage Resistance (Snipers) → Gadget Health Increase Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
+5-20% Damage Resistance (Snipers) → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
Gadget Health Increase → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Analytical coverage audit
Effect-Modeled 78%
Source-Linked 93%
Entities Analyzed 52
Build Identity General offense, Ranged offense, Toughness
Coverage Gaps None
Slot Balance M15 · R18

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Lawbringer Mk IIb Power Falchion
Melee weapon
5 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack 12143561111563152245457114512252221413119254211211221213330
Light Attack 2327598111198318637941001179124322314132225436212321341314451
Heavy Attack 12143561111563151145457114512251221313115254111211221214130
Heavy Attack 22143561111563151145457114512251221313115254111211221214130
Push Followup327598111198318637941001179124322314132225436212321341314451
M35 Magnacore Mk II Plasma Gun
Ranged weapon
2 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip212640211140313943340123112441221323114444111211221216653
Shoot Charged212640211140313943340123112441221323114444111211221216653
class:veteran grade:B · 29/40 entities:52 coverage:78% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis