Stat Alignment Infiltrate → Close Order Drill Selections contribute different-category effects to the toughness family
Stat Alignment Infiltrate → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Iron Will Both selections contribute persistent effects to the toughness family
Stat Alignment Infiltrate → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment Infiltrate → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Infiltrate → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Infiltrate → +1-4% Combat Ability Regeneration Both selections contribute persistent effects to the utility family
Stat Alignment Infiltrate → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Trigger Target Survivalist → Demolition Team Both activate on on_minion_death
Stat Alignment Survivalist → Volley Adept Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → Ranged Damage Boost 2 Selections contribute different-category effects to the ranged_offense family
Stat Alignment Survivalist → +1-4% Combat Ability Regeneration Selections contribute different-category effects to the utility family
Stat Alignment Survivalist → +4-10% Revive Speed (Ally) Selections contribute different-category effects to the utility family
Stat Alignment Demolition Team → Grenade Tinkerer Selections contribute different-category effects to the grenade family
Stat Alignment Demolition Team → Demolition Stockpile Both selections contribute dynamic effects to the grenade family
Stat Alignment Volley Adept → Ranged Damage Boost 2 Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Exploit Weakness → Skirmisher Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Reciprocity Selections contribute different-category effects to the general_offense family
Trigger Target Exploit Weakness → Exhilarating Takedown Both activate on on_hit
Stat Alignment Exploit Weakness → Superiority Complex Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Precision Strikes Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Bring It Down Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Uncanny Strike Selections contribute different-category effects to the general_offense family
Trigger Target Exploit Weakness → Uncanny Strike Both activate on on_hit
Stat Alignment Exploit Weakness → Weapon Trait Melee Common Wield Increased Super Armor Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Surgical Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Hand-Cannon Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Exploit Weakness → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Skirmisher → Reciprocity Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Skirmisher → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Desperado → Reciprocity Both selections contribute persistent effects to the crit family
Stat Alignment Desperado → Trench Fighter Drill Both selections contribute persistent effects to the melee_offense family
Stat Alignment Desperado → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment Desperado → Mercy Killer Both selections contribute persistent effects to the melee_offense family
Stat Alignment Desperado → Surgical Both selections contribute persistent effects to the crit family
Stat Alignment Desperado → Hand-Cannon Both selections contribute persistent effects to the crit family
Stat Alignment Reciprocity → Superiority Complex Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Surgical Both selections contribute persistent effects to the crit family
Stat Alignment Reciprocity → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Hand-Cannon Both selections contribute persistent effects to the crit family
Stat Alignment Reciprocity → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Reciprocity → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Trench Fighter Drill → Melee Damage Boost 9 Both selections contribute persistent effects to the melee_offense family
Stat Alignment Trench Fighter Drill → Mercy Killer Both selections contribute persistent effects to the melee_offense family
Stat Alignment Exhilarating Takedown → Close Order Drill Selections contribute different-category effects to the toughness family
Stat Alignment Exhilarating Takedown → Iron Will Both selections contribute persistent effects to the toughness family
Stat Alignment Exhilarating Takedown → Toughness Boost Both selections contribute persistent effects to the toughness family
Trigger Target Exhilarating Takedown → Uncanny Strike Both activate on on_hit
Stat Alignment Exhilarating Takedown → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Grenade Tinkerer → Demolition Stockpile Selections contribute different-category effects to the grenade family
Stat Alignment Superiority Complex → Precision Strikes Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Superiority Complex → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Close Order Drill → Iron Will Selections contribute different-category effects to the toughness family
Stat Alignment Close Order Drill → Toughness Boost Selections contribute different-category effects to the toughness family
Stat Alignment Close Order Drill → Gadget Toughness Increase Selections contribute different-category effects to the toughness family
Stat Alignment Precision Strikes → Bring It Down Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Precision Strikes → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Bring It Down → Uncanny Strike Both selections contribute persistent effects to the general_offense family
Stat Alignment Bring It Down → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Bring It Down → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Bring It Down → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Bring It Down → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Bring It Down → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Bring It Down → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Iron Will → Toughness Boost Both selections contribute persistent effects to the toughness family
Stat Alignment Iron Will → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Stamina Boost 3 → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family
Stat Alignment Melee Damage Boost 9 → Mercy Killer Both selections contribute persistent effects to the melee_offense family
Stat Alignment Uncanny Strike → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Uncanny Strike → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Surgical → Hand-Cannon Both selections contribute persistent effects to the general_offense family
Stat Alignment Surgical → Hand-Cannon Both selections contribute persistent effects to the crit family
Stat Alignment Surgical → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Surgical → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Hand-Cannon → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Hand-Cannon → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment +1-4% Combat Ability Regeneration → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment +5-20% Damage Resistance (Gunners) → +17-21% Max Health Both selections contribute persistent effects to the damage_reduction family