H
Arbites ✓ Audited · 0 unresolved Source · Games Lantern
Tactical Record

H40 - Crusher BTL + Forceful

Ability Break the Line
Blitz Arbites Grenade
Aura Breaking Dissent
Keystone Forceful

Verdict

Identity

Role
General offense · Toughness · Melee offense
Melee 19 · Ranged 16 · concentration 0.2

Strengths

2 pillars
Talent Coherence ▰▰▰▰▰
High stat concentration (0.200) +0.5
Blessing Synergy ▰▰▰▰▰
Connected blessings: Skullcrusher, Slaughterer, Surgical

Risks

2 flags
  • Clean verdict — no flagged risks
  • Effect-modeled coverage 66%

Scorecard — eight dimensions

Loadout

Slots
Ability Break the Line
Blitz Arbites Grenade
Aura Breaking Dissent
Keystone Forceful
Curio Perks 12 perks · 4/5
+13-17% Toughness+2-5% Toughness+4-10% Revive Speed (Ally)+5-20% Damage Resistance (Gunners)+13-17% Toughness+2-5% Toughness+4-10% Revive Speed (Ally)+5-20% Damage Resistance (Gunners)+13-17% Toughness+2-5% Toughness+4-10% Revive Speed (Ally)+5-20% Damage Resistance (Gunners)
Talents 26 picks · see lattice below
Hammer of JudgementUp CloseForce of WillWalk It OffToughness Damage ReductionArbitrator ArmourSuppression ProtocolsLone WolfWill of the LexAdamant WillTargets AcquiredArbites VigilantHold the LineImpact BoostCommendation From CondemnationPlasteel PlatesArbites RevelatumSoulguilt ScanDrive Them BackWeight of the LexStrike DownZealous DedicationThe Emperors FistJustified MeasuresConcussiveTarget the Weak
Melee
Indignatus Mk IVe Crusher
Perks
5/5

Perks

Damage (Unyielding) 25% T4
Damage (Flak Armoured) 25% T4

Blessings

Skullcrusher
Slaughterer
Ranged
Godwyn-Branx Mk IV Bolt Pistol
Perks
5/5

Perks

Damage (Maniacs) 25% T4
Damage (Unyielding) 25% T4

Blessings

Puncture
Surgical

Talent lattice

Talent lattice arbites · … nodes
selected available

Loading lattice…

Synergies

Stat Alignment
Breaking Dissent → Lone Wolf Both selections contribute persistent effects to the general_offense family General offense
Stat Alignment
Breaking Dissent → Impact Boost Both selections contribute persistent effects to the general_offense family General offense
Stat Alignment
Breaking Dissent → Arbites Revelatum Selections contribute different-category effects to the general_offense family General offense
Stat Alignment
Breaking Dissent → Soulguilt Scan Both selections contribute persistent effects to the general_offense family General offense
Stat Alignment
Breaking Dissent → Weight of the Lex Selections contribute different-category effects to the general_offense family General offense
Stat Alignment
Breaking Dissent → Zealous Dedication Both selections contribute persistent effects to the general_offense family General offense
Show 158 more synergy edges
Stat Alignment
Breaking Dissent → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Breaking Dissent → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Trigger Target
Hammer of Judgement → Suppression Protocols Both activate on on_hit
Trigger Target
Hammer of Judgement → Hold the Line Both activate on on_hit
Trigger Target
Hammer of Judgement → Soulguilt Scan Both activate on on_hit
Stat Alignment
Hammer of Judgement → Drive Them Back Both selections contribute dynamic effects to the melee_offense family
Stat Alignment
Hammer of Judgement → Strike Down Selections contribute different-category effects to the melee_offense family
Trigger Target
Hammer of Judgement → Zealous Dedication Both activate on on_hit
Stat Alignment
Hammer of Judgement → The Emperors Fist Selections contribute different-category effects to the melee_offense family
Trigger Target
Hammer of Judgement → Justified Measures Both activate on on_hit
Trigger Target
Hammer of Judgement → Skullcrusher Both activate on on_hit
Stat Alignment
Toughness Damage Reduction → Arbitrator Armour Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction → Suppression Protocols Selections contribute different-category effects to the toughness family
Stat Alignment
Toughness Damage Reduction → Lone Wolf Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment
Toughness Damage Reduction → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Arbitrator Armour → Suppression Protocols Selections contribute different-category effects to the toughness family
Stat Alignment
Arbitrator Armour → Lone Wolf Both selections contribute persistent effects to the toughness family
Stat Alignment
Arbitrator Armour → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment
Arbitrator Armour → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Suppression Protocols → Lone Wolf Selections contribute different-category effects to the toughness family
Trigger Target
Suppression Protocols → Hold the Line Both activate on on_hit
Stat Alignment
Suppression Protocols → Plasteel Plates Selections contribute different-category effects to the toughness family
Trigger Target
Suppression Protocols → Soulguilt Scan Both activate on on_hit
Trigger Target
Suppression Protocols → Zealous Dedication Both activate on on_hit
Trigger Target
Suppression Protocols → Justified Measures Both activate on on_hit
Trigger Target
Suppression Protocols → Skullcrusher Both activate on on_hit
Stat Alignment
Suppression Protocols → Gadget Toughness Increase Selections contribute different-category effects to the toughness family
Stat Alignment
Lone Wolf → Impact Boost Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Plasteel Plates Both selections contribute persistent effects to the toughness family
Stat Alignment
Lone Wolf → Arbites Revelatum Selections contribute different-category effects to the general_offense family
Stat Alignment
Lone Wolf → Soulguilt Scan Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Weight of the Lex Selections contribute different-category effects to the general_offense family
Stat Alignment
Lone Wolf → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Lone Wolf → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Trigger Target
Hold the Line → Soulguilt Scan Both activate on on_hit
Trigger Target
Hold the Line → Zealous Dedication Both activate on on_hit
Trigger Target
Hold the Line → Justified Measures Both activate on on_hit
Trigger Target
Hold the Line → Skullcrusher Both activate on on_hit
Stat Alignment
Hold the Line → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment
Impact Boost → Arbites Revelatum Selections contribute different-category effects to the general_offense family
Stat Alignment
Impact Boost → Soulguilt Scan Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Weight of the Lex Selections contribute different-category effects to the general_offense family
Stat Alignment
Impact Boost → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Impact Boost → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Plasteel Plates → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment
Arbites Revelatum → Soulguilt Scan Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Weight of the Lex Both selections contribute dynamic effects to the general_offense family
Stat Alignment
Arbites Revelatum → Zealous Dedication Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → The Emperors Fist Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Justified Measures Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Skullcrusher Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Slaughterer Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Surgical Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Weapon Trait Ranged Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Arbites Revelatum → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Soulguilt Scan → Weight of the Lex Selections contribute different-category effects to the general_offense family
Stat Alignment
Soulguilt Scan → Zealous Dedication Both selections contribute persistent effects to the general_offense family
Trigger Target
Soulguilt Scan → Zealous Dedication Both activate on on_hit
Stat Alignment
Soulguilt Scan → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment
Soulguilt Scan → Justified Measures Both selections contribute persistent effects to the general_offense family
Trigger Target
Soulguilt Scan → Justified Measures Both activate on on_hit
Stat Alignment
Soulguilt Scan → Skullcrusher Both selections contribute persistent effects to the general_offense family
Trigger Target
Soulguilt Scan → Skullcrusher Both activate on on_hit
Stat Alignment
Soulguilt Scan → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Soulguilt Scan → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Soulguilt Scan → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Soulguilt Scan → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Soulguilt Scan → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Soulguilt Scan → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Drive Them Back → Strike Down Selections contribute different-category effects to the melee_offense family
Stat Alignment
Drive Them Back → The Emperors Fist Selections contribute different-category effects to the melee_offense family
Stat Alignment
Weight of the Lex → Zealous Dedication Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → The Emperors Fist Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Justified Measures Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Skullcrusher Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Slaughterer Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Surgical Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Weapon Trait Ranged Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Weight of the Lex → Weapon Trait Ranged Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment
Strike Down → The Emperors Fist Both selections contribute persistent effects to the melee_offense family
Stat Alignment
Zealous Dedication → The Emperors Fist Both selections contribute persistent effects to the general_offense family
Stat Alignment
Zealous Dedication → Justified Measures Both selections contribute persistent effects to the general_offense family
Trigger Target
Zealous Dedication → Justified Measures Both activate on on_hit
Stat Alignment
Zealous Dedication → Skullcrusher Both selections contribute persistent effects to the general_offense family
Trigger Target
Zealous Dedication → Skullcrusher Both activate on on_hit
Stat Alignment
Zealous Dedication → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Zealous Dedication → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Zealous Dedication → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Zealous Dedication → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Zealous Dedication → Surgical Both selections contribute persistent effects to the crit family
Stat Alignment
Zealous Dedication → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Zealous Dedication → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Justified Measures Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Skullcrusher Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
The Emperors Fist → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Justified Measures → Skullcrusher Both selections contribute persistent effects to the general_offense family
Trigger Target
Justified Measures → Skullcrusher Both activate on on_hit
Stat Alignment
Justified Measures → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Justified Measures → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Justified Measures → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Justified Measures → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Justified Measures → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Justified Measures → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skullcrusher → Slaughterer Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skullcrusher → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skullcrusher → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skullcrusher → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skullcrusher → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Skullcrusher → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Slaughterer → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Surgical Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Surgical → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Surgical → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment
Weapon Trait Ranged Common Wield Increased Berserker Damage → Weapon Trait Ranged Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Analytical coverage audit
Effect-Modeled 66%
Source-Linked 90%
Entities Analyzed 52
Build Identity General offense, Toughness, Melee offense
Coverage Gaps None
Slot Balance M19 · R16

Cogitator — breakpoint matrix

Slice — Sustained · Damnation
Quality 0.8
Indignatus Mk IVe Crusher
Melee weapon
5 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Light Attack 11191111111111141111111911611112111126111111111111117
Light Attack 2117911119111319911711611112111126111111111111117
Heavy Attack 1117911119111319911711611112111126111111111111117
Heavy Attack 211791111911171991171161111211113611111111111197
Push Followup1191111111111141111111911611112111126111111111111117
Godwyn-Branx Mk IV Bolt Pistol
Ranged weapon
3 action rows
ActionChaos Armored HoundChaos Armored InfectedChaos Beast Of NurgleChaos DaemonhostChaos HoundChaos Hound MutatorChaos Lesser Mutated PoxwalkerChaos Mutated PoxwalkerChaos Mutator DaemonhostChaos Mutator RitualistChaos Newly InfectedChaos Ogryn BulwarkChaos Ogryn ExecutorChaos Ogryn GunnerChaos Ogryn HoundmasterChaos Plague OgrynChaos PoxwalkerChaos Poxwalker BomberChaos SpawnCultist AssaultCultist BerzerkerCultist CaptainCultist FlamerCultist GrenadierCultist GunnerCultist MeleeCultist MutantCultist Mutant MutatorCultist RitualistCultist ShocktrooperRenegade AssaultRenegade BerzerkerRenegade CaptainRenegade ExecutorRenegade FlamerRenegade Flamer MutatorRenegade GrenadierRenegade GunnerRenegade MeleeRenegade NetgunnerRenegade Plasma GunnerRenegade Radio OperatorRenegade RiflemanRenegade ShocktrooperRenegade SniperRenegade Twin CaptainRenegade Twin Captain Two
Shoot Hip11913111113111411113111011121111111112121111111111116414
Shoot Zoomed11913111113111411113111011121111111112121111111111116414
Push2120301111301124253011241145112121111454111211221214054
class:arbites grade:A · 35/40 entities:52 coverage:66% resolver:Aussiemon/Darktide-Source-Code source:games_lantern
Source-backed Darktide build analysis