Stat Alignment Chemical Dependency → 'Tis But a Scratch Both selections contribute persistent effects to the toughness family
Stat Alignment Chemical Dependency → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Chemical Dependency → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment In Your Face → Critical Chance Boost Both selections contribute persistent effects to the general_offense family
Stat Alignment In Your Face → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment In Your Face → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment In Your Face → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment In Your Face → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment In Your Face → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment In Your Face → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment In Your Face → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Moving Target → Nimble Both selections contribute persistent effects to the mobility family
Stat Alignment Moving Target → Jittery Both selections contribute persistent effects to the mobility family
Stat Alignment Toughness Boost 6 → Calling for a Time Out Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost 6 → 'Tis But a Scratch Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost 6 → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Nimble → Jittery Both selections contribute persistent effects to the mobility family
Stat Alignment Unload → Ammo Jack Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Unload → Speedload Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Critical Chance Boost → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Melee Damage Boost 3 → Hive City Brawler Both selections contribute persistent effects to the melee_offense family
Stat Alignment Melee Damage Boost 3 → Headtaker Both selections contribute persistent effects to the melee_offense family
Stat Alignment Melee Damage Boost 3 → Thunderous Both selections contribute persistent effects to the melee_offense family
Stat Alignment Potent Tox → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Calling for a Time Out → 'Tis But a Scratch Both selections contribute persistent effects to the toughness family
Stat Alignment Calling for a Time Out → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment 'Tis But a Scratch → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Hive City Brawler → Long Lasting Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Hive City Brawler → Headtaker Both selections contribute persistent effects to the melee_offense family
Stat Alignment Hive City Brawler → Thunderous Both selections contribute persistent effects to the melee_offense family
Stat Alignment Hive City Brawler → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Ammo Jack → Speedload Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Melee Common Wield Increased Super Armor Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Long Lasting → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Headtaker → Thunderous Both selections contribute persistent effects to the melee_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Super Armor Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Deathspitter Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Trigger Target Deathspitter → Speedload Both activate on on_kill
Stat Alignment Deathspitter → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Deathspitter → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment +1-3 Max Stamina → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family