Stat Alignment Anarchist → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment Anarchist → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment Anarchist → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Anarchist → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Anarchist → Pinning Fire Both selections contribute persistent effects to the general_offense family
Stat Alignment Anarchist → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Anarchist → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Anarchist → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Float Like a Butterfly Selections contribute different-category effects to the general_offense family
Stat Alignment Chemical Dependency → Float Like a Butterfly Selections contribute different-category effects to the crit family
Stat Alignment Chemical Dependency → Toughness Boost 6 Both selections contribute persistent effects to the toughness family
Stat Alignment Chemical Dependency → Critical Chance Boost Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Critical Chance Boost Both selections contribute persistent effects to the crit family
Stat Alignment Chemical Dependency → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → 'Tis But a Scratch Both selections contribute persistent effects to the toughness family
Stat Alignment Chemical Dependency → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Pinning Fire Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Chemical Dependency → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Chemical Dependency → +4-10% Revive Speed (Ally) Both selections contribute persistent effects to the utility family
Stat Alignment A Tertium Welcome → Swift Endurance Both selections contribute persistent effects to the melee_offense family
Stat Alignment A Tertium Welcome → Melee Damage Boost 3 Both selections contribute persistent effects to the melee_offense family
Stat Alignment A Tertium Welcome → Hive City Brawler Both selections contribute persistent effects to the melee_offense family
Stat Alignment A Tertium Welcome → Battering Strikes Both selections contribute persistent effects to the melee_offense family
Stat Alignment A Tertium Welcome → Decimator Both selections contribute persistent effects to the melee_offense family
Stat Alignment Float Like a Butterfly → Critical Chance Boost Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Critical Chance Boost Selections contribute different-category effects to the crit family
Stat Alignment Float Like a Butterfly → Potent Tox Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Punching Above Ones Weight Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Weapon Trait Melee Common Wield Increased Resistant Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Weapon Trait Melee Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Pinning Fire Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Run 'n' Gun Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Weapon Trait Ranged Common Wield Increased Armored Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Float Like a Butterfly → Weapon Trait Ranged Common Wield Increased Berserker Damage Selections contribute different-category effects to the general_offense family
Stat Alignment Toughness Boost 6 → 'Tis But a Scratch Both selections contribute persistent effects to the toughness family
Stat Alignment Toughness Boost 6 → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Nimble → Jittery Both selections contribute persistent effects to the mobility family
Stat Alignment Swift Endurance → Melee Damage Boost 3 Both selections contribute persistent effects to the melee_offense family
Stat Alignment Swift Endurance → Hive City Brawler Both selections contribute persistent effects to the melee_offense family
Stat Alignment Swift Endurance → Battering Strikes Both selections contribute persistent effects to the melee_offense family
Stat Alignment Swift Endurance → Decimator Both selections contribute persistent effects to the melee_offense family
Stat Alignment Critical Chance Boost → Potent Tox Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Pinning Fire Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Critical Chance Boost → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Melee Damage Boost 3 → Hive City Brawler Both selections contribute persistent effects to the melee_offense family
Stat Alignment Melee Damage Boost 3 → Battering Strikes Both selections contribute persistent effects to the melee_offense family
Stat Alignment Melee Damage Boost 3 → Decimator Both selections contribute persistent effects to the melee_offense family
Stat Alignment Potent Tox → Punching Above Ones Weight Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Pinning Fire Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Potent Tox → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment 'Tis But a Scratch → Gadget Toughness Increase Both selections contribute persistent effects to the toughness family
Stat Alignment Hive City Brawler → Battering Strikes Both selections contribute persistent effects to the melee_offense family
Stat Alignment Hive City Brawler → Decimator Both selections contribute persistent effects to the melee_offense family
Stat Alignment Hive City Brawler → +5-20% Damage Resistance (Gunners) Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Hive City Brawler → +2-5% Health Both selections contribute persistent effects to the damage_reduction family
Stat Alignment Battering Strikes → Decimator Both selections contribute persistent effects to the melee_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Melee Common Wield Increased Resistant Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Pinning Fire Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Punching Above Ones Weight → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Shock & Awe → Run 'n' Gun Both selections contribute persistent effects to the ranged_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Melee Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Pinning Fire Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Resistant Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Pinning Fire Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Melee Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Pinning Fire → Run 'n' Gun Both selections contribute persistent effects to the general_offense family
Stat Alignment Pinning Fire → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Pinning Fire → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Run 'n' Gun → Weapon Trait Ranged Common Wield Increased Armored Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Run 'n' Gun → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment Weapon Trait Ranged Common Wield Increased Armored Damage → Weapon Trait Ranged Common Wield Increased Berserker Damage Both selections contribute persistent effects to the general_offense family
Stat Alignment +1-3 Max Stamina → +6-12% Stamina Regeneration Both selections contribute persistent effects to the stamina family
Stat Alignment +5-20% Damage Resistance (Gunners) → +2-5% Health Both selections contribute persistent effects to the damage_reduction family